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Searched refs:PROJECT_EVSG (Results 1 – 4 of 4) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtraps.c3451 flg |= PROJECT_EVSG; in mon_hit_trap_aux_rod()
3457 flg |= PROJECT_EVSG; in mon_hit_trap_aux_rod()
3463 flg |= PROJECT_EVSG; in mon_hit_trap_aux_rod()
3469 flg |= PROJECT_EVSG; in mon_hit_trap_aux_rod()
3950 flg |= PROJECT_EVSG; in mon_hit_trap_aux_wand()
3956 flg |= PROJECT_EVSG; in mon_hit_trap_aux_wand()
3962 flg |= PROJECT_EVSG; in mon_hit_trap_aux_wand()
3968 flg |= PROJECT_EVSG; in mon_hit_trap_aux_wand()
H A Dspells2.c6485 int flg = PROJECT_STOP | PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID | PROJECT_EVSG; in fire_bolt()
6571 …CT_HIDE | PROJECT_STOP | PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID | PROJECT_EVSG | PROJECT_NODF … in fire_grid_bolt()
H A Dspells1.c11304 if ((flg & PROJECT_EVSG) && zcave[y][x].m_idx != 0)
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h3909 #define PROJECT_EVSG 0x00008000 /* 'Entity vs Grid': It's a bolt spell that can hit EITHER mon/py O… macro