/dports/games/zangband/zangband/src/ |
H A D | spells2.c | 3050 u16b flg = PROJECT_GRID | PROJECT_KILL; in lite_area() 3075 u16b flg = PROJECT_GRID | PROJECT_KILL; in unlite_area() 3327 u16b flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in lite_line() 3361 u16b flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in destroy_door() 3368 u16b flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in disarm_trap() 3467 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_HIDE; in door_creation() 3481 u16b flg = PROJECT_GRID | PROJECT_ITEM; in glyph_creation() 3907 (PROJECT_BEAM | PROJECT_THRU | PROJECT_GRID | in wall_breaker() 3928 (PROJECT_BEAM | PROJECT_THRU | PROJECT_GRID | in wall_breaker() 4074 (PROJECT_BEAM | PROJECT_THRU | PROJECT_GRID | in starlite() [all …]
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H A D | mind.c | 432 PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID); in cast_mindcrafter_spell() 545 PROJECT_JUMP | PROJECT_KILL | PROJECT_GRID | in do_cmd_mindcraft()
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H A D | l-spell.pkg | 93 #define PROJECT_GRID 0x0010
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H A D | mspells2.c | 24 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in monst_breath_monst() 2437 PROJECT_GRID | PROJECT_KILL); in monst_spell_monst()
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H A D | xtra2.c | 242 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in monster_death() 554 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in monster_death()
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H A D | mspells1.c | 419 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in breath()
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H A D | defines.h | 2480 #define PROJECT_GRID 0x0010 macro
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H A D | spells1.c | 4545 if (flg & (PROJECT_GRID)) in project()
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | project.h | 88 PROJECT_GRID = 0x0010, enumerator
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H A D | effects.c | 219 int flg = PROJECT_GRID | PROJECT_KILL | PROJECT_HIDE | PROJECT_ITEM | PROJECT_THRU; in project_touch() 3841 int flg = PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_SPHERE() 3863 int flg = PROJECT_THRU | PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_BALL() 3960 int flg = PROJECT_ARC | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_BREATH() 4071 int flg = PROJECT_ARC | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_ARC() 4132 int flg = PROJECT_ARC | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_SHORT_BEAM() 4171 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_ARC; in effect_handler_LASH() 4273 int flg = PROJECT_JUMP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_STRIKE() 4306 int flg = PROJECT_THRU | PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in effect_handler_STAR() 4405 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in effect_handler_LINE() [all …]
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H A D | project.c | 1012 if (flg & (PROJECT_GRID)) { in project()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | spells2.c | 4539 int flg = PROJECT_GRID | PROJECT_KILL; in lite_area() 4564 int flg = PROJECT_GRID | PROJECT_KILL; in unlite_area() 4594 int flg = PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in fire_ball() 4630 int flg = PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in fire_swarm() 4727 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in lite_line() 4733 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in strong_lite_line() 4751 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in destroy_door() 4757 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in disarm_trap() 4914 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_HIDE; in door_creation() 4921 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_HIDE; in trap_creation() [all …]
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H A D | mdefines.h | 1868 #define PROJECT_GRID 0x10 macro
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H A D | melee2.c | 351 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in breath()
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H A D | spells1.c | 4747 if (flg & PROJECT_GRID) in project()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | spells2.c | 5928 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_KILL | PROJECT_NODO | PROJECT_NODF; in lite_area() 5956 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_KILL | PROJECT_NODO | PROJECT_NODF; in unlite_area() 5991 int flg = PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_NODO; in fire_ball() 6188 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_raindrop() 6211 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_snowflake() 6227 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_fireworks() 6265 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_lightning() 6485 int flg = PROJECT_STOP | PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID | PROJECT_EVSG; in fire_bolt() 6645 int flg = PROJECT_NORF | PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL | PROJECT_NODF | PROJECT_NODO; in lite_line() 6669 int flg = PROJECT_NORF | PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM | PROJECT_NODF | PROJECT_NODO; in destroy_door() [all …]
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H A D | cmd2.c | 4312 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 30, GF_FIRE, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect() 4315 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 35, GF_COLD, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect() 4318 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 40, GF_ELEC, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect() 4321 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 45, GF_ACID, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect() 4324 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 30, GF_SOUND, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID |… in do_arrow_brand_effect() 4346 int flag = PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_JUMP; in do_arrow_explode() 5892 …(void)project(0 - Ind, 2, wpos, y, x, damroll(2, 6), GF_LITE_WEAK, PROJECT_NORF | PROJECT_GRID | P…
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H A D | traps.c | 491 PROJECT_NORF | PROJECT_KILL | PROJECT_JUMP | PROJECT_GRID | PROJECT_ITEM, t_name + t_ptr->name); in player_handle_breath_trap() 3386 …u32b f1, f2, f3, f4, f5, f6, esp, flg = PROJECT_NORF | PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID … in mon_hit_trap_aux_rod() 4030 …PROJECT_NORF | PROJECT_KILL | PROJECT_JUMP | PROJECT_GRID | PROJECT_ITEM, "trap of walls"); /* sho… in mon_hit_trap_aux_wand()
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H A D | runecraft.c | 1230 …radius, wpos, my, mx, damage, gf_type, (PROJECT_JUMP | PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM … in warding_rune_break()
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H A D | melee2.c | 561 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in breath() 570 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; 634 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in ball() 668 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_STAY;
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H A D | dungeon.c | 1019 … int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_KILL | PROJECT_ITEM | PROJECT_HIDE | PROJECT_JUMP; 4425 PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID, "");
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H A D | spells1.c | 11305 flg &= ~(PROJECT_GRID | PROJECT_ITEM); 11583 if (flg & PROJECT_GRID) {
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H A D | xtra2.c | 4817 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; 4845 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL;
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H A D | cmd6.c | 3799 …ct_hook(Ind, GF_STONE_WALL, dir, 1, PROJECT_NORF | PROJECT_BEAM | PROJECT_KILL | PROJECT_GRID, "");
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | defines.h | 3896 #define PROJECT_GRID 0x00000010 /* Affect each grid in the "blast area" in some way */ macro
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