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Searched refs:PROJECT_GRID (Results 1 – 25 of 25) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dspells2.c3050 u16b flg = PROJECT_GRID | PROJECT_KILL; in lite_area()
3075 u16b flg = PROJECT_GRID | PROJECT_KILL; in unlite_area()
3327 u16b flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in lite_line()
3361 u16b flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in destroy_door()
3368 u16b flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in disarm_trap()
3467 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_HIDE; in door_creation()
3481 u16b flg = PROJECT_GRID | PROJECT_ITEM; in glyph_creation()
3907 (PROJECT_BEAM | PROJECT_THRU | PROJECT_GRID | in wall_breaker()
3928 (PROJECT_BEAM | PROJECT_THRU | PROJECT_GRID | in wall_breaker()
4074 (PROJECT_BEAM | PROJECT_THRU | PROJECT_GRID | in starlite()
[all …]
H A Dmind.c432 PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID); in cast_mindcrafter_spell()
545 PROJECT_JUMP | PROJECT_KILL | PROJECT_GRID | in do_cmd_mindcraft()
H A Dl-spell.pkg93 #define PROJECT_GRID 0x0010
H A Dmspells2.c24 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in monst_breath_monst()
2437 PROJECT_GRID | PROJECT_KILL); in monst_spell_monst()
H A Dxtra2.c242 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in monster_death()
554 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in monster_death()
H A Dmspells1.c419 u16b flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in breath()
H A Ddefines.h2480 #define PROJECT_GRID 0x0010 macro
H A Dspells1.c4545 if (flg & (PROJECT_GRID)) in project()
/dports/games/angband/Angband-4.2.2/src/
H A Dproject.h88 PROJECT_GRID = 0x0010, enumerator
H A Deffects.c219 int flg = PROJECT_GRID | PROJECT_KILL | PROJECT_HIDE | PROJECT_ITEM | PROJECT_THRU; in project_touch()
3841 int flg = PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_SPHERE()
3863 int flg = PROJECT_THRU | PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_BALL()
3960 int flg = PROJECT_ARC | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_BREATH()
4071 int flg = PROJECT_ARC | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_ARC()
4132 int flg = PROJECT_ARC | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_SHORT_BEAM()
4171 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_ARC; in effect_handler_LASH()
4273 int flg = PROJECT_JUMP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in effect_handler_STRIKE()
4306 int flg = PROJECT_THRU | PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in effect_handler_STAR()
4405 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in effect_handler_LINE()
[all …]
H A Dproject.c1012 if (flg & (PROJECT_GRID)) { in project()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dspells2.c4539 int flg = PROJECT_GRID | PROJECT_KILL; in lite_area()
4564 int flg = PROJECT_GRID | PROJECT_KILL; in unlite_area()
4594 int flg = PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in fire_ball()
4630 int flg = PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in fire_swarm()
4727 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in lite_line()
4733 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL; in strong_lite_line()
4751 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in destroy_door()
4757 int flg = PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM; in disarm_trap()
4914 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_HIDE; in door_creation()
4921 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_HIDE; in trap_creation()
[all …]
H A Dmdefines.h1868 #define PROJECT_GRID 0x10 macro
H A Dmelee2.c351 int flg = PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in breath()
H A Dspells1.c4747 if (flg & PROJECT_GRID) in project()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dspells2.c5928 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_KILL | PROJECT_NODO | PROJECT_NODF; in lite_area()
5956 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_KILL | PROJECT_NODO | PROJECT_NODF; in unlite_area()
5991 int flg = PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_NODO; in fire_ball()
6188 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_raindrop()
6211 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_snowflake()
6227 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_fireworks()
6265 int flg = PROJECT_DUMY | PROJECT_GRID | PROJECT_STAY; in cast_lightning()
6485 int flg = PROJECT_STOP | PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID | PROJECT_EVSG; in fire_bolt()
6645 int flg = PROJECT_NORF | PROJECT_BEAM | PROJECT_GRID | PROJECT_KILL | PROJECT_NODF | PROJECT_NODO; in lite_line()
6669 int flg = PROJECT_NORF | PROJECT_BEAM | PROJECT_GRID | PROJECT_ITEM | PROJECT_NODF | PROJECT_NODO; in destroy_door()
[all …]
H A Dcmd2.c4312 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 30, GF_FIRE, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect()
4315 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 35, GF_COLD, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect()
4318 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 40, GF_ELEC, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect()
4321 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 45, GF_ACID, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | … in do_arrow_brand_effect()
4324 …project(0 - Ind, 2, &p_ptr->wpos, y, x, 30, GF_SOUND, PROJECT_NORF | PROJECT_STOP | PROJECT_GRID |… in do_arrow_brand_effect()
4346 int flag = PROJECT_NORF | PROJECT_STOP | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_JUMP; in do_arrow_explode()
5892 …(void)project(0 - Ind, 2, wpos, y, x, damroll(2, 6), GF_LITE_WEAK, PROJECT_NORF | PROJECT_GRID | P…
H A Dtraps.c491 PROJECT_NORF | PROJECT_KILL | PROJECT_JUMP | PROJECT_GRID | PROJECT_ITEM, t_name + t_ptr->name); in player_handle_breath_trap()
3386 …u32b f1, f2, f3, f4, f5, f6, esp, flg = PROJECT_NORF | PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID in mon_hit_trap_aux_rod()
4030 …PROJECT_NORF | PROJECT_KILL | PROJECT_JUMP | PROJECT_GRID | PROJECT_ITEM, "trap of walls"); /* sho… in mon_hit_trap_aux_wand()
H A Drunecraft.c1230 …radius, wpos, my, mx, damage, gf_type, (PROJECT_JUMP | PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM … in warding_rune_break()
H A Dmelee2.c561 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in breath()
570 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL;
634 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL; in ball()
668 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_STAY;
H A Ddungeon.c1019 … int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_KILL | PROJECT_ITEM | PROJECT_HIDE | PROJECT_JUMP;
4425 PROJECT_KILL | PROJECT_ITEM | PROJECT_GRID, "");
H A Dspells1.c11305 flg &= ~(PROJECT_GRID | PROJECT_ITEM);
11583 if (flg & PROJECT_GRID) {
H A Dxtra2.c4817 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL;
4845 int flg = PROJECT_NORF | PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL;
H A Dcmd6.c3799 …ct_hook(Ind, GF_STONE_WALL, dir, 1, PROJECT_NORF | PROJECT_BEAM | PROJECT_KILL | PROJECT_GRID, "");
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h3896 #define PROJECT_GRID 0x00000010 /* Affect each grid in the "blast area" in some way */ macro