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Searched refs:PR_EQUIP (Results 1 – 17 of 17) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dcmd-obj.c172 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in do_cmd_uninscribe()
216 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in do_cmd_inscribe()
230 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in do_cmd_autoinscribe()
637 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP | PR_OBJECT); in use_aux()
950 player->upkeep->redraw |= (PR_EQUIP); in refill_lamp()
H A Dplayer-calcs.h69 #define PR_EQUIP 0x00040000L /* Display equip/inven */ macro
H A Dobj-gear.c334 p->upkeep->redraw |= (PR_EQUIP); in minus_ac()
403 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in gear_excise_object()
474 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in gear_object_for_use()
792 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP | PR_ARMOR); in inven_wield()
H A Dui-target.c1176 player->upkeep->redraw |= (PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIP); in target_set_interactive()
1427 player->upkeep->redraw |= (PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIP); in target_set_interactive()
1483 player->upkeep->redraw |= (PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIP); in target_set_interactive()
H A Dui-command.c98 PR_EQUIP | PR_MESSAGE | PR_MONSTER | in do_cmd_redraw()
H A Dproject-obj.c118 p->upkeep->redraw |= (PR_EQUIP); in inven_damage()
H A Dwiz-debug.c1103 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP ); in wiz_reroll_item()
1444 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP ); in do_cmd_wiz_play()
2013 PR_EQUIP | PR_MESSAGE | PR_MONSTER | PR_OBJECT | PR_MONLIST | in do_cmd_wiz_advance()
H A Deffects.c318 player->upkeep->redraw |= (PR_EQUIP | PR_INVEN); in uncurse_object()
461 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP ); in enchant()
578 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in brand_object()
1305 player->upkeep->redraw |= (PR_EQUIP); in effect_handler_DRAIN_LIGHT()
2382 player->upkeep->redraw |= (PR_EQUIP); in effect_handler_DISENCHANT()
4565 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in effect_handler_CURSE_ARMOR()
4624 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in effect_handler_CURSE_WEAPON()
H A Dui-object.c1435 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in textui_get_item()
1474 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in textui_get_item()
H A Dgame-world.c216 player->upkeep->redraw |= (PR_EQUIP); in recharge_objects()
H A Dplayer-util.c570 p->upkeep->redraw |= (PR_EQUIP); in player_update_light()
H A Dui-display.c2470 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP | PR_MONSTER | PR_MONLIST | PR_ITEMLIST); in new_level_display_update()
2647 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP | PR_MONSTER | PR_MESSAGE); in ui_enter_world()
H A Dobj-pile.c789 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in floor_object_for_use()
H A Dstore.c1893 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in do_cmd_sell()
H A Dui-knowledge.c2020 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in o_xtra_act()
2172 player->upkeep->redraw |= (PR_INVEN | PR_EQUIP); in rune_xtra_act()
H A Dplayer-calcs.c2569 { PR_EQUIP, EVENT_EQUIPMENT },
H A Dmain-sdl2.c3659 PR_EQUIP | PR_MESSAGE | PR_MONSTER | in refresh_angband_terms()