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Searched refs:PR_PLUSSES (Results 1 – 18 of 18) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dskills.c766 p_ptr->redraw |= (PR_SKILLS | PR_PLUSSES | PR_SANITY);
945 p_ptr->redraw |= (PR_SKILLS | PR_PLUSSES);
998 p_ptr->redraw |= (PR_SKILLS | PR_PLUSSES);
H A Dcmd3.c236 p_ptr->redraw |= (PR_PLUSSES);
1245 p_ptr->redraw |= (PR_PLUSSES | PR_ARMOR);
H A Dbirth.c2574 p_ptr->redraw |= PR_PLUSSES | PR_STATE; in player_setup()
H A Dxtra1.c5562 p_ptr->redraw |= (PR_PLUSSES);
6678 if (p_ptr->redraw & PR_PLUSSES) {
6679 p_ptr->redraw &= ~(PR_PLUSSES);
H A Dspells2.c3257 p_ptr->redraw |= (PR_PLUSSES); in enchant()
3635 p_ptr->redraw |= (PR_PLUSSES); in ident_spell_aux()
H A Dslash.c290 p_ptr->redraw |= (PR_HP | PR_GOLD | PR_BASIC | PR_PLUSSES); in do_cmd_refresh()
3134 p_ptr->redraw |= (PR_SKILLS | PR_PLUSSES);
H A Dstore.c2520 p_ptr->redraw |= PR_PLUSSES;
H A Dnserver.c10266 p_ptr->redraw |= PR_PLUSSES;
10691 p_ptr->redraw |= PR_MAP | PR_EXTRA | PR_BASIC | PR_HISTORY | PR_VARIOUS | PR_STATE | PR_PLUSSES;
H A Dutil.c3143 p_ptr->redraw |= PR_STATE | PR_PLUSSES;
H A Dcmd2.c5700 p_ptr->redraw |= (PR_PLUSSES | PR_ARMOR);
H A Dcmd6.c7285 p_ptr->redraw |= (PR_PLUSSES | PR_STATE);
/dports/games/mangband/mangband-1.5.3/src/common/
H A Ddefines.h579 #define PR_PLUSSES 0x00800000L /* Display Plusses to Hit/Damage */ macro
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dcmd3.c89 p_ptr->redraw |= (PR_PLUSSES | PR_OFLAGS); in inven_takeoff()
521 p_ptr->redraw |= (PR_PLUSSES | PR_OFLAGS); in do_cmd_wield()
H A Dxtra1.c3046 p_ptr->redraw |= (PR_PLUSSES); in calc_bonuses()
3379 if (p_ptr->redraw & PR_PLUSSES) in redraw_stuff()
3381 p_ptr->redraw &= ~(PR_PLUSSES); in redraw_stuff()
H A Dtables.c807 (PR_PLUSSES), "plusses"
H A Dbirth.c1166 p_ptr->redraw |= PR_PLUSSES | PR_FLOOR; in player_setup()
H A Dspells2.c2635 p_ptr->redraw |= (PR_PLUSSES); in enchant()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h4047 #define PR_PLUSSES 0x00800000L /* Display Plusses to Hit/Damage */ macro