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Searched refs:PS_StartSession (Results 1 – 7 of 7) sorted by relevance

/dports/games/egl/egl-0.3.1_9/common/
H A Dparse.h80 parse_t *PS_StartSession (char *dataPtr, uint32 properties);
H A Dparse.c55 parse_t *PS_StartSession (char *dataPtr, uint32 properties) in PS_StartSession() function
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_program.c306 ps = PS_StartSession (vpBuf, PSP_COMMENT_BLOCK|PSP_COMMENT_LINE|PSP_COMMENT_POUND); in R_ParseProgramFile()
348 ps = PS_StartSession (fpBuf, PSP_COMMENT_BLOCK|PSP_COMMENT_LINE|PSP_COMMENT_POUND); in R_ParseProgramFile()
H A Drf_font.c190 ps = PS_StartSession (buf, PSP_COMMENT_BLOCK|PSP_COMMENT_LINE|PSP_COMMENT_POUND); in R_RegisterFont()
H A Drf_model.c3576 ps = PS_StartSession (data, PSP_COMMENT_BLOCK|PSP_COMMENT_LINE); in R_LoadQ3BSPEntities()
3635 ps = PS_StartSession (data, PSP_COMMENT_BLOCK|PSP_COMMENT_LINE); in R_LoadQ3BSPEntities()
H A Drf_shader.c2413 ps = PS_StartSession (buf, PSP_COMMENT_BLOCK|PSP_COMMENT_LINE); in R_ParseShaderFile()
/dports/games/egl/egl-0.3.1_9/client/
H A Dgui_init.c2237 ps = PS_StartSession (buf, PSP_COMMENT_BLOCK|PSP_COMMENT_LINE); in GUI_ParseScript()