Searched refs:PU_CACHESOUNDS (Results 1 – 2 of 2) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ | ||
H A D | z_zone.h | 47 #define PU_CACHESOUNDS 120 macro |
H A D | rt_sound.c | 865 PreCacheLump(SoundNumber(num),PU_CACHESOUNDS+sounds[num].priority); in SD_PreCacheSound() |