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Searched refs:PU_HP (Results 1 – 25 of 40) sorted by relevance

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/dports/games/angband/Angband-4.2.2/src/
H A Dplayer-calcs.h38 #define PU_HP 0x00000004L /* Calculate chp and mhp */ macro
H A Dui-command.c91 player->upkeep->update |= (PU_BONUS | PU_HP | PU_SPELLS); in do_cmd_redraw()
H A Dplayer.c263 p->upkeep->update |= (PU_BONUS | PU_HP | PU_SPELLS); in adjust_level()
H A Dplayer-calcs.c2279 p->upkeep->update |= (PU_HP); in update_bonuses()
2488 if (p->upkeep->update & (PU_HP)) { in update_stuff()
2489 p->upkeep->update &= ~(PU_HP); in update_stuff()
H A Dgame-world.c989 player->upkeep->update |= (PU_BONUS | PU_HP | PU_SPELLS | PU_INVEN); in on_new_level()
H A Dwiz-debug.c1667 player->upkeep->update |= (PU_HP); in do_cmd_rerate()
2009 player->upkeep->update |= (PU_BONUS | PU_HP | PU_SPELLS); in do_cmd_wiz_advance()
H A Dplayer-birth.c313 player->upkeep->update |= (PU_BONUS | PU_HP); in get_bonuses()
/dports/games/zangband/zangband/src/
H A Dbirth.c1168 p_ptr->update |= (PU_BONUS | PU_HP); in player_birth_aux_2()
1248 p_ptr->update |= (PU_BONUS | PU_HP); in player_birth_aux_2()
1510 p_ptr->update |= (PU_BONUS | PU_HP); in player_birth_aux_3()
1619 p_ptr->update |= (PU_BONUS | PU_HP); in player_birth_aux()
H A Dl-ui.pkg111 #define PU_HP 0x00000010L /* Calculate chp and mhp */
H A Ddungeon.c2970 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in evolve_dungeon()
2988 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in evolve_dungeon()
H A Deffects.c775 p_ptr->update |= (PU_HP); in inc_hero()
834 p_ptr->update |= (PU_HP); in inc_shero()
H A Dxtra1.c2745 p_ptr->update |= (PU_HP); in calc_bonuses()
3394 if (p_ptr->update & (PU_HP)) in update_stuff()
3396 p_ptr->update &= ~(PU_HP); in update_stuff()
H A Dxtra2.c57 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in check_experience()
117 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in check_experience()
H A Dwizard2.c61 p_ptr->update |= (PU_HP); in do_cmd_rerate()
H A Dcmd4.c40 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in do_cmd_redraw()
98 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in resize_map()
/dports/games/mangband/mangband-1.5.3/src/common/
H A Ddefines.h535 #define PU_HP 0x00000010L /* Calculate chp and mhp */ macro
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dxtra2.c453 p_ptr->update |= (PU_BONUS | PU_HP); in set_adrenaline()
514 p_ptr->update |= (PU_BONUS | PU_HP); in set_biofeedback()
965 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA); in set_tim_manashield()
1107 p_ptr->update |= (PU_BONUS | PU_HP); in set_fury()
1155 p_ptr->update |= (PU_HP | PU_MANA); in set_tim_meditation()
1917 p_ptr->update |= (PU_BONUS | PU_HP); in set_hero()
1965 p_ptr->update |= (PU_BONUS | PU_HP); in set_shero()
2010 p_ptr->update |= (PU_BONUS | PU_HP); in set_berserk()
2058 p_ptr->update |= (PU_HP); in set_melee_sprint()
3014 p_ptr->update |= (PU_BONUS|PU_HP); in do_divine_hp()
[all …]
H A Dbldg.c1937 p_ptr->update |= (PU_BONUS | PU_HP); in bldg_process_command()
1949 p_ptr->update |= (PU_MANA | PU_HP | PU_BONUS | PU_VIEW); in bldg_process_command()
H A Dskills.c765 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA);
H A Dlua_bind.c644 p_ptr->update |= PU_HP; in lua_recalc_char()
H A Dcmd3.c233 p_ptr->update |= (PU_MANA | PU_HP | PU_SANITY);
1242 p_ptr->update |= (PU_MANA | PU_HP | PU_SANITY);
H A Dcmd5.c1336 p_ptr->update |= (PU_MANA | PU_HP | PU_BONUS | PU_VIEW); in do_mimic_change()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dxtra1.c2639 p_ptr->update |= (PU_HP); in calc_bonuses()
3167 if (p_ptr->update & PU_HP) in update_stuff()
3169 p_ptr->update &= ~(PU_HP); in update_stuff()
H A Dxtra2.c693 p_ptr->update |= (PU_HP); in set_hero()
748 p_ptr->update |= (PU_HP); in set_shero()
1831 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in check_experience()
1874 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS); in check_experience()
2827 p_ptr->update |= (PU_BONUS | PU_HP); in player_death()
H A Ddungeon.c1992 p_ptr->update |= (PU_BONUS | PU_HP); in process_various()

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