/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_setup.c | 132 vertexes = Z_Malloc (numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes() 169 segs = Z_Malloc (numsegs*sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 256 sectors = Z_Malloc (numsectors*sizeof(sector_t),PU_LEVEL,0); in P_LoadSectors() 291 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 403 lines = Z_Malloc (numlines*sizeof(line_t),PU_LEVEL,0); in P_LoadLineDefs() 482 sides = Z_Malloc (numsides*sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 514 blockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 535 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 733 rejectmatrix = W_CacheLumpNum(lumpnum, PU_LEVEL); in P_LoadReject() 779 Z_FreeTags (PU_LEVEL, INT_MAX); in P_SetupLevel() [all …]
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_setup.c | 132 vertexes = Z_Malloc (numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes() 169 segs = Z_Malloc (numsegs*sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 256 sectors = Z_Malloc (numsectors*sizeof(sector_t),PU_LEVEL,0); in P_LoadSectors() 291 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 403 lines = Z_Malloc (numlines*sizeof(line_t),PU_LEVEL,0); in P_LoadLineDefs() 482 sides = Z_Malloc (numsides*sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 514 blockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 535 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 733 rejectmatrix = W_CacheLumpNum(lumpnum, PU_LEVEL); in P_LoadReject() 779 Z_FreeTags (PU_LEVEL, INT_MAX); in P_SetupLevel() [all …]
|
/dports/games/heretic/glheretic-1.2/ |
H A D | p_setup.c | 64 vertexes = Z_Malloc (numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes() 97 segs = Z_Malloc (numsegs*sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 174 sectors = Z_Malloc (numsectors*sizeof(sector_t),PU_LEVEL,0); in P_LoadSectors() 215 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 295 lines = Z_Malloc (numlines*sizeof(line_t),PU_LEVEL,0); in P_LoadLineDefs() 380 sides = Z_Malloc (numsides*sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 413 blockmaplump = W_CacheLumpNum (lump,PU_LEVEL); in P_LoadBlockMap() 426 blocklinks = Z_Malloc (count,PU_LEVEL, 0); in P_LoadBlockMap() 476 linebuffer = Z_Malloc (total * sizeof(void *), PU_LEVEL, 0); in P_GroupLines() 547 Z_FreeTags (PU_LEVEL, PU_PURGELEVEL-1); in P_SetupLevel() [all …]
|
H A D | p_tick.c | 262 mobj = Z_Malloc (sizeof(*mobj), PU_LEVEL, NULL); in P_UnArchiveThinkers() 424 ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL); in P_UnArchiveSpecials() 436 door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL); in P_UnArchiveSpecials() 446 floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL); in P_UnArchiveSpecials() 456 plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL); in P_UnArchiveSpecials() 468 flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL); in P_UnArchiveSpecials() 477 strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL); in P_UnArchiveSpecials() 486 glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL); in P_UnArchiveSpecials()
|
H A D | f_finale.c | 321 p1 = W_CacheLumpName("FINAL1", PU_LEVEL); in F_DemonScroll() 322 p2 = W_CacheLumpName("FINAL2", PU_LEVEL); in F_DemonScroll() 397 p1 = W_CacheLumpName ("PFUB2", PU_LEVEL); 398 p2 = W_CacheLumpName ("PFUB1", PU_LEVEL);
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_setup.c | 80 vertexes = Z_Malloc(numvertexes * sizeof(vertex_t), PU_LEVEL, 0); in P_LoadVertexes() 113 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadSegs() 190 sectors = Z_Malloc(numsectors * sizeof(sector_t), PU_LEVEL, 0); in P_LoadSectors() 228 nodes = Z_Malloc(numnodes * sizeof(node_t), PU_LEVEL, 0); in P_LoadNodes() 305 lines = Z_Malloc(numlines * sizeof(line_t), PU_LEVEL, 0); in P_LoadLineDefs() 384 sides = Z_Malloc(numsides * sizeof(side_t), PU_LEVEL, 0); in P_LoadSideDefs() 420 blockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 437 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 488 linebuffer = Z_Malloc(total * sizeof(line_t *), PU_LEVEL, 0); in P_GroupLines() 560 Z_FreeTags(PU_LEVEL, PU_PURGELEVEL - 1); in P_SetupLevel() [all …]
|
H A D | f_finale.c | 268 p1 = W_CacheLumpName(DEH_String("FINAL1"), PU_LEVEL); in F_DemonScroll() 269 p2 = W_CacheLumpName(DEH_String("FINAL2"), PU_LEVEL); in F_DemonScroll() 359 p1 = W_CacheLumpName("PFUB2", PU_LEVEL); 360 p2 = W_CacheLumpName("PFUB1", PU_LEVEL);
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_setup.c | 81 vertexes = Z_Malloc(numvertexes * sizeof(vertex_t), PU_LEVEL, 0); in P_LoadVertexes() 119 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadSegs() 196 sectors = Z_Malloc(numsectors * sizeof(sector_t), PU_LEVEL, 0); in P_LoadSectors() 244 nodes = Z_Malloc(numnodes * sizeof(node_t), PU_LEVEL, 0); in P_LoadNodes() 333 lines = Z_Malloc(numlines * sizeof(line_t), PU_LEVEL, 0); in P_LoadLineDefs() 412 sides = Z_Malloc(numsides * sizeof(side_t), PU_LEVEL, 0); in P_LoadSideDefs() 454 wadblockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 482 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 533 linebuffer = Z_Malloc(total * sizeof(line_t *), PU_LEVEL, 0); in P_GroupLines() 665 Z_FreeTags(PU_LEVEL, PU_PURGELEVEL - 1); in P_SetupLevel() [all …]
|
H A D | f_finale.c | 269 p1 = W_CacheLumpName(DEH_String("FINAL1"), PU_LEVEL); in F_DemonScroll() 270 p2 = W_CacheLumpName(DEH_String("FINAL2"), PU_LEVEL); in F_DemonScroll() 360 p1 = W_CacheLumpName("PFUB2", PU_LEVEL); 361 p2 = W_CacheLumpName("PFUB1", PU_LEVEL);
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_setup.c | 130 vertexes = Z_Malloc (numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes() 184 segs = Z_Malloc (numsegs*sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 281 sectors = Z_Malloc (numsectors*sizeof(sector_t),PU_LEVEL,0); in P_LoadSectors() 316 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 410 lines = Z_Malloc (numlines*sizeof(line_t),PU_LEVEL,0); in P_LoadLineDefs() 489 sides = Z_Malloc (numsides*sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 521 blockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 542 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 739 rejectmatrix = W_CacheLumpNum(lumpnum, PU_LEVEL); in P_LoadReject() 743 rejectmatrix = Z_Malloc(minlength, PU_LEVEL, &rejectmatrix); in P_LoadReject() [all …]
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | t_array.c | 107 Z_Malloc( 1, PU_LEVEL, &initsave_levelclear ); in T_Init_FSArrayList() 152 newArray = Z_Malloc(sizeof(fs_array_t), PU_LEVEL, NULL); in SF_NewArray() 158 newArray->values = Z_Malloc(t_argc*sizeof(fs_value_t), PU_LEVEL, NULL); in SF_NewArray() 208 newArray = Z_Malloc(sizeof(fs_array_t), PU_LEVEL, NULL); in SF_NewEmptyArray() 214 newArray->values = Z_Malloc(t_argv[0].value.i*sizeof(fs_value_t), PU_LEVEL, NULL); in SF_NewEmptyArray()
|
H A D | p_setup.c | 395 segs = Z_Malloc (numsegs*sizeof(seg_t), PU_LEVEL, NULL); in P_LoadSegs() 667 sectors = Z_Malloc (numsectors*sizeof(sector_t), PU_LEVEL, NULL); in P_LoadSectors() 777 nodes = Z_Malloc (numnodes*sizeof(node_t), PU_LEVEL, NULL); in P_LoadNodes() 827 data = W_CacheLumpNum (lump,PU_LEVEL); // temp things lump in P_LoadThings() 892 lines = Z_Malloc (numlines*sizeof(line_t), PU_LEVEL, NULL); in P_LoadLineDefs() 1051 sides = Z_Malloc (numsides*sizeof(side_t), PU_LEVEL, NULL); 1103 sides = Z_Malloc(numsides*sizeof(side_t), PU_LEVEL, NULL); in P_LoadSideDefs() 1648 blocklinks = Z_Malloc (bm_size, PU_LEVEL, NULL); in P_LoadBlockMap() 1760 linebuffer = Z_Malloc(total*sizeof(line_t *), PU_LEVEL, NULL); in P_GroupLines() 2019 Z_FreeTags (PU_LEVEL, 255); // all purge tags in P_SetupLevel() [all …]
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_setup.c | 172 vertexes = Z_Malloc(numvertexes * sizeof(vertex_t), PU_LEVEL, 0); in P_LoadVertexes() 205 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadSegs() 282 sectors = Z_Malloc(numsectors * sizeof(sector_t), PU_LEVEL, 0); in P_LoadSectors() 321 nodes = Z_Malloc(numnodes * sizeof(node_t), PU_LEVEL, 0); in P_LoadNodes() 419 lines = Z_Malloc(numlines * sizeof(line_t), PU_LEVEL, 0); in P_LoadLineDefs() 509 sides = Z_Malloc(numsides * sizeof(side_t), PU_LEVEL, 0); in P_LoadSideDefs() 543 blockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 562 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 613 linebuffer = Z_Malloc(total * sizeof(line_t *), PU_LEVEL, 0); in P_GroupLines() 690 Z_FreeTags(PU_LEVEL, PU_PURGELEVEL - 1); in P_SetupLevel() [all …]
|
/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_setup.c | 165 vertexes = Z_Malloc (numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes() 198 segs = Z_Malloc (numsegs*sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 275 sectors = Z_Malloc (numsectors*sizeof(sector_t),PU_LEVEL,0); in P_LoadSectors() 321 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 410 lines = Z_Malloc(numlines*sizeof(line_t), PU_LEVEL, 0); in P_LoadLineDefs() 500 sides = Z_Malloc (numsides*sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 538 blockmaplump = W_CacheLumpNum (lump,PU_LEVEL); in P_LoadBlockMap() 551 blocklinks = Z_Malloc (count,PU_LEVEL, 0); in P_LoadBlockMap() 602 linebuffer = Z_Malloc (total*4, PU_LEVEL, 0); in P_GroupLines() 683 Z_FreeTags(PU_LEVEL, PU_PURGELEVEL-1); in P_SetupLevel() [all …]
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_setup.c | 172 vertexes = Z_Malloc(numvertexes * sizeof(vertex_t), PU_LEVEL, 0); in P_LoadVertexes() 205 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadSegs() 282 sectors = Z_Malloc(numsectors * sizeof(sector_t), PU_LEVEL, 0); in P_LoadSectors() 321 nodes = Z_Malloc(numnodes * sizeof(node_t), PU_LEVEL, 0); in P_LoadNodes() 419 lines = Z_Malloc(numlines * sizeof(line_t), PU_LEVEL, 0); in P_LoadLineDefs() 509 sides = Z_Malloc(numsides * sizeof(side_t), PU_LEVEL, 0); in P_LoadSideDefs() 543 blockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 562 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 613 linebuffer = Z_Malloc(total * sizeof(line_t *), PU_LEVEL, 0); in P_GroupLines() 690 Z_FreeTags(PU_LEVEL, PU_PURGELEVEL - 1); in P_SetupLevel() [all …]
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_extnodes.c | 96 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadSegs_DeePBSP() 171 subsectors = Z_Malloc(numsubsectors * sizeof(subsector_t), PU_LEVEL, 0); in P_LoadSubsectors_DeePBSP() 195 nodes = Z_Malloc(numnodes * sizeof(node_t), PU_LEVEL, 0); in P_LoadNodes_DeePBSP() 258 data = W_CacheLumpNum(lump, PU_LEVEL); in P_LoadNodes_ZDBSP() 333 newvertarray = Z_Malloc((orgVerts + newVerts) * sizeof(vertex_t), PU_LEVEL, 0); in P_LoadNodes_ZDBSP() 371 subsectors = Z_Malloc(numsubsectors * sizeof(subsector_t), PU_LEVEL, 0); in P_LoadNodes_ZDBSP() 396 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadNodes_ZDBSP() 465 nodes = Z_Malloc(numnodes * sizeof(node_t), PU_LEVEL, 0); in P_LoadNodes_ZDBSP() 544 lines = Z_Malloc(numlines * sizeof(line_t), PU_LEVEL, 0); in P_LoadLineDefs_Hexen()
|
H A D | p_setup.c | 148 vertexes = Z_Malloc (numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes() 207 segs = Z_Malloc (numsegs*sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 368 sectors = Z_Malloc (numsectors*sizeof(sector_t),PU_LEVEL,0); in P_LoadSectors() 420 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 552 lines = Z_Malloc (numlines*sizeof(line_t),PU_LEVEL,0); in P_LoadLineDefs() 694 sides = Z_Malloc (numsides*sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 737 wadblockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL); in P_LoadBlockMap() 767 blocklinks = Z_Malloc(count, PU_LEVEL, 0); in P_LoadBlockMap() 1021 rejectmatrix = W_CacheLumpNum(lumpnum, PU_LEVEL); in P_LoadReject() 1025 rejectmatrix = Z_Malloc(minlength, PU_LEVEL, &rejectmatrix); in P_LoadReject() [all …]
|
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | z_zone.h | 37 #define PU_LEVEL 50 // start of static until level exited macro 52 #define URGENTLEVELSTART PU_LEVEL
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_saveg.c | 474 mobj_t *mobj = Z_Malloc(sizeof(mobj_t), PU_LEVEL, NULL); in P_UnArchiveThinkers() 818 ceiling_t *ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL); in P_UnArchiveSpecials() 835 vldoor_t *door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL); in P_UnArchiveSpecials() 852 floormove_t *floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL); in P_UnArchiveSpecials() 865 plat_t *plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL); in P_UnArchiveSpecials() 882 lightflash_t *flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL); in P_UnArchiveSpecials() 894 strobe_t *strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL); in P_UnArchiveSpecials() 906 glow_t *glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL); in P_UnArchiveSpecials() 931 elevator_t *elevator = Z_Malloc (sizeof(*elevator), PU_LEVEL, NULL); in P_UnArchiveSpecials() 944 scroll_t *scroll = Z_Malloc (sizeof(scroll_t), PU_LEVEL, NULL); in P_UnArchiveSpecials() [all …]
|
H A D | p_setup.c | 492 segs = Z_Calloc(numsegs,sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 553 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadGLSegs() 708 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 768 PU_LEVEL, NULL); in P_LoadXNOD() 799 segs = Z_Calloc(numsegs, sizeof(*segs), PU_LEVEL, NULL); in P_LoadXNOD() 842 nodes = Z_Calloc(numnodes, sizeof(*nodes), PU_LEVEL, NULL); in P_LoadXNOD() 919 lines = Z_Calloc (numlines,sizeof(line_t),PU_LEVEL,0); in P_LoadLineDefs() 1032 sides = Z_Calloc(numsides,sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 1370 PU_LEVEL, 0); in P_CreateBlockMap() 1490 newreject = Z_Malloc(required, PU_LEVEL, NULL); in P_LoadReject() [all …]
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_saveg.c | 469 mobj_t *mobj = Z_Malloc(sizeof(mobj_t), PU_LEVEL, NULL); in P_UnArchiveThinkers() 814 ceiling_t *ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL); in P_UnArchiveSpecials() 831 vldoor_t *door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL); in P_UnArchiveSpecials() 848 floormove_t *floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL); in P_UnArchiveSpecials() 861 plat_t *plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL); in P_UnArchiveSpecials() 878 lightflash_t *flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL); in P_UnArchiveSpecials() 890 strobe_t *strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL); in P_UnArchiveSpecials() 902 glow_t *glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL); in P_UnArchiveSpecials() 927 elevator_t *elevator = Z_Malloc (sizeof(*elevator), PU_LEVEL, NULL); in P_UnArchiveSpecials() 940 scroll_t *scroll = Z_Malloc (sizeof(scroll_t), PU_LEVEL, NULL); in P_UnArchiveSpecials() [all …]
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_saveg.c | 471 mobj_t *mobj = Z_Malloc(sizeof(mobj_t), PU_LEVEL, NULL); in P_UnArchiveThinkers() 810 ceiling_t *ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL); in P_UnArchiveSpecials() 827 vldoor_t *door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL); in P_UnArchiveSpecials() 844 floormove_t *floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL); in P_UnArchiveSpecials() 857 plat_t *plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL); in P_UnArchiveSpecials() 874 lightflash_t *flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL); in P_UnArchiveSpecials() 886 strobe_t *strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL); in P_UnArchiveSpecials() 898 glow_t *glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL); in P_UnArchiveSpecials() 923 elevator_t *elevator = Z_Malloc (sizeof(*elevator), PU_LEVEL, NULL); in P_UnArchiveSpecials() 936 scroll_t *scroll = Z_Malloc (sizeof(scroll_t), PU_LEVEL, NULL); in P_UnArchiveSpecials() [all …]
|
H A D | p_setup.c | 239 vertexes = Z_Malloc(numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes() 285 vertexes = Z_Malloc (numvertexes*sizeof(vertex_t),PU_LEVEL,0); in P_LoadVertexes2() 369 segs = Z_Calloc(numsegs,sizeof(seg_t),PU_LEVEL,0); in P_LoadSegs() 436 segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0); in P_LoadGLSegs() 523 sectors = Z_Calloc (numsectors,sizeof(sector_t),PU_LEVEL,0); in P_LoadSectors() 580 nodes = Z_Malloc (numnodes*sizeof(node_t),PU_LEVEL,0); in P_LoadNodes() 670 lines = Z_Calloc (numlines,sizeof(line_t),PU_LEVEL,0); in P_LoadLineDefs() 796 sides = Z_Calloc(numsides,sizeof(side_t),PU_LEVEL,0); in P_LoadSideDefs() 1141 PU_LEVEL, 0); in P_CreateBlockMap() 1261 newreject = Z_Malloc(required, PU_LEVEL, NULL); in P_LoadReject() [all …]
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_setup.cpp | 186 segs = (seg_t *)Z_Malloc (numsegs*sizeof(seg_t), PU_LEVEL, 0); in P_LoadSegs() 396 nodes = (node_t *)Z_Malloc (numnodes*sizeof(node_t), PU_LEVEL, 0); in P_LoadNodes() 493 segs = (seg_t *) Z_Malloc(numsegs * sizeof(*segs), PU_LEVEL, 0); in P_LoadXNOD() 533 nodes = (node_t *) Z_Malloc(numnodes * sizeof(*nodes), PU_LEVEL, 0); in P_LoadXNOD() 765 lines = (line_t *)Z_Malloc (numlines*sizeof(line_t), PU_LEVEL, 0); in P_LoadLineDefs() 815 lines = (line_t *)Z_Malloc (numlines*sizeof(line_t), PU_LEVEL,0 ); in P_LoadLineDefs2() 866 sides = (side_t *)Z_Malloc (numsides*sizeof(side_t), PU_LEVEL, 0); in P_LoadSideDefs() 1350 blocklinks = (AActor **)Z_Malloc (count, PU_LEVEL, 0); in P_LoadBlockMap() 1497 byte* hit = (byte *)Z_Malloc(numvertexes, PU_LEVEL, 0); in P_RemoveSlimeTrails() 1537 byte *behavior = (byte *)W_CacheLumpNum (lumpnum, PU_LEVEL); in P_LoadBehavior() [all …]
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | taglist.c | 34 list->tags = Z_Realloc(list->tags, (list->count + 1) * sizeof(list->tags), PU_LEVEL, NULL); in Tag_Add() 171 group = garray[(UINT16)tag] = Z_Calloc(sizeof(taggroup_t), PU_LEVEL, NULL); in Taggroup_Add() 182 group->elements = Z_Realloc(group->elements, (group->count + 1) * sizeof(size_t), PU_LEVEL, NULL); in Taggroup_Add() 232 size_t *newelements = Z_Malloc(group->count * sizeof(size_t), PU_LEVEL, NULL); in Taggroup_Remove()
|