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Searched refs:PU_LEVELEND (Results 1 – 4 of 4) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Dz_zone.h38 #define PU_LEVELEND 51 // end of static until level exited macro
H A Drt_main.c946 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in GameLoop()
1185 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in GameLoop()
1228 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in GameLoop()
1322 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in GameLoop()
1347 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in GameLoop()
1366 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in GameLoop()
1377 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in GameLoop()
H A Drt_game.c4970 Z_FreeTags (PU_LEVELSTRUCT, PU_LEVELEND); // Free current level in LoadTheGame()
H A Drt_menu.c3058 Z_FreeTags( PU_LEVELSTRUCT, PU_LEVELEND ); in EndGameStuff()