Searched refs:P_BulletContact (Results 1 – 3 of 3) sorted by relevance
86 int P_BulletContact(mobj_t * object, mobj_t * objecthit,
1431 int what = P_BulletContact(shoot_I.source, mo, shoot_I.damage, in PTR_ShootTraverse()
1406 int P_BulletContact(mobj_t * source, mobj_t * target, in P_BulletContact() function