/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_floor.c | 133 flag = P_CheckSector(sector,crush); in T_MovePlane() 141 P_CheckSector(sector,crush); in T_MovePlane() 148 flag = P_CheckSector(sector,crush); in T_MovePlane() 159 P_CheckSector(sector, crush); in T_MovePlane() 184 flag = P_CheckSector(sector,crush); in T_MovePlane() 188 P_CheckSector(sector,crush); in T_MovePlane() 205 P_CheckSector(sector,crush); in T_MovePlane() 240 P_CheckSector(sector,crush); in T_MovePlane() 254 P_CheckSector(sector,crush); in T_MovePlane() 302 P_CheckSector(sector,crush); in T_MovePlane() [all …]
|
H A D | p_local.h | 348 boolean P_CheckSector(sector_t *sector, boolean crunch);
|
H A D | p_map.c | 3268 boolean P_CheckSector(sector_t* sector, boolean crunch)
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_floor.c | 84 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 88 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 96 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 118 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 122 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 131 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 140 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 162 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 176 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 195 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() [all …]
|
H A D | p_map.h | 70 dbool P_CheckSector(sector_t *sector, dbool crunch);
|
H A D | p_map.c | 1968 dbool P_CheckSector(sector_t* sector,dbool crunch) in P_CheckSector() function
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_floor.c | 90 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 94 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 102 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 124 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 128 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 137 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 146 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 168 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 173 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 182 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() [all …]
|
H A D | p_map.h | 67 boolean P_CheckSector(sector_t *sector, boolean crunch);
|
H A D | p_map.c | 1968 boolean P_CheckSector(sector_t* sector,boolean crunch) in P_CheckSector() function
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_floor.c | 104 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 108 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 116 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 138 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 142 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 151 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 168 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 190 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 195 P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() 204 flag = P_CheckSector(sector,crush); //jff 3/19/98 use faster chk in T_MovePlane() [all …]
|
H A D | p_map.h | 73 dboolean P_CheckSector(sector_t *sector, dboolean crunch);
|
H A D | p_map.c | 2031 dboolean P_CheckSector(sector_t* sector,dboolean crunch) in P_CheckSector() function
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_floor.c | 52 if (P_CheckSector(sector, crush)) in T_MovePlane() 55 P_CheckSector(sector, crush); in T_MovePlane() 63 if (P_CheckSector(sector, crush)) in T_MovePlane() 66 P_CheckSector(sector, crush); in T_MovePlane() 80 P_CheckSector(sector, crush); in T_MovePlane() 90 P_CheckSector(sector, crush); in T_MovePlane() 111 P_CheckSector(sector, crush); in T_MovePlane() 121 P_CheckSector(sector, crush); in T_MovePlane() 134 if (P_CheckSector(sector, crush)) in T_MovePlane() 137 P_CheckSector(sector, crush); in T_MovePlane() [all …]
|
H A D | lua_maplib.c | 654 flag = P_CheckSector(sector, true); in sector_set() 658 P_CheckSector(sector, true); in sector_set() 668 flag = P_CheckSector(sector, true); in sector_set() 672 P_CheckSector(sector, true); in sector_set() 1845 flag = P_CheckSector(sector, true); in ffloor_set() 1849 P_CheckSector(sector, true); in ffloor_set() 1866 flag = P_CheckSector(sector, true); in ffloor_set() 1870 P_CheckSector(sector, true); in ffloor_set()
|
H A D | p_local.h | 420 boolean P_CheckSector(sector_t *sector, boolean crunch);
|
H A D | p_polyobj.c | 1578 P_CheckSector(po->lines[0]->backsector, (boolean)(po->damage)); in T_MovePolyObj() 1590 P_CheckSector(child->lines[0]->backsector, (boolean)(child->damage)); in T_MovePolyObj()
|
H A D | p_map.c | 4264 boolean P_CheckSector(sector_t *sector, boolean crunch) in P_CheckSector() function
|
H A D | p_mobj.c | 4617 P_CheckSector(sector, true); in P_Boss4MoveCage()
|