Searched refs:P_CheckSplash (Results 1 – 7 of 7) sorted by relevance
55 P_CheckSplash(self, 128<<FRACBITS); in DEFINE_ACTION_FUNCTION()
75 P_CheckSplash(self, 512<<FRACBITS); in DEFINE_ACTION_FUNCTION()
145 P_CheckSplash(self, 128<<FRACBITS); in DEFINE_ACTION_FUNCTION_PARAMS()
544 void P_CheckSplash(AActor *self, fixed_t distance);
3191 P_CheckSplash(self, damage<<FRACBITS); in DEFINE_ACTION_FUNCTION()
5535 void P_CheckSplash(AActor *self, fixed_t distance) in P_CheckSplash() function
825 P_CheckSplash(self, distance<<FRACBITS); in DEFINE_ACTION_FUNCTION_PARAMS()867 P_CheckSplash(self, distance << FRACBITS); in DEFINE_ACTION_FUNCTION_PARAMS()