/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_lnspec.h | 209 int P_ExecuteSpecial(int num,
|
H A D | p_acs.cpp | 6325 P_ExecuteSpecial(NEXTBYTE, activationline, activator, backSide, in RunScript() 6331 P_ExecuteSpecial(NEXTBYTE, activationline, activator, backSide, in RunScript() 6338 P_ExecuteSpecial(NEXTBYTE, activationline, activator, backSide, in RunScript() 6346 P_ExecuteSpecial(NEXTBYTE, activationline, activator, backSide, in RunScript() 6355 P_ExecuteSpecial(NEXTBYTE, activationline, activator, backSide, in RunScript() 6376 P_ExecuteSpecial(temp, activationline, activator, backSide, in RunScript() 6383 P_ExecuteSpecial(temp, activationline, activator, backSide, in RunScript() 6391 P_ExecuteSpecial(temp, activationline, activator, backSide, in RunScript() 6400 P_ExecuteSpecial(temp, activationline, activator, backSide, in RunScript() 6410 P_ExecuteSpecial(temp, activationline, activator, backSide, in RunScript() [all …]
|
H A D | p_spec.cpp | 212 buttonSuccess = P_ExecuteSpecial(line->special, in P_ActivateLine() 408 buttonSuccess = P_ExecuteSpecial(line->special, in P_PredictLine()
|
H A D | p_enemy.cpp | 2334 P_ExecuteSpecial(spec->special, NULL, actor, false, spec->args[0], in A_DoChase() 3249 P_ExecuteSpecial(sa->Action, NULL, self, false, in DEFINE_ACTION_FUNCTION()
|
H A D | p_conversation.cpp | 1303 takestuff |= !!P_ExecuteSpecial(reply->ActionSpecial, NULL, player->mo, false, in HandleReply()
|
H A D | d_net.cpp | 2520 P_ExecuteSpecial(snum, NULL, players[player].mo, false, arg[0], arg[1], arg[2], arg[3], arg[4]); in Net_DoCommand()
|
H A D | p_lnspec.cpp | 3562 int P_ExecuteSpecial(int num, in P_ExecuteSpecial() function
|
H A D | p_map.cpp | 6005 res = !!P_ExecuteSpecial(thing->special, NULL, in P_ActivateThingSpecial()
|
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_teleportother.cpp | 137 P_ExecuteSpecial(target->special, NULL, level.flags & LEVEL_ACTOWNSPECIAL in DoSpecialDamage()
|
H A D | a_hexenspecialdecs.cpp | 339 P_ExecuteSpecial(self->special, NULL, NULL, false, self->args[0], in DEFINE_ACTION_FUNCTION()
|
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_sectoraction.cpp | 125 bool res = !!P_ExecuteSpecial(special, NULL, triggerer, false, args[0], args[1], in CheckTrigger()
|
H A D | a_action.cpp | 195 P_ExecuteSpecial(self->special, NULL, self, false, self->args[0], in DEFINE_ACTION_FUNCTION()
|
H A D | a_movingcamera.cpp | 352 P_ExecuteSpecial(spec->special, NULL, NULL, false, spec->args[0], in NewNode()
|
H A D | a_pickups.cpp | 1066 P_ExecuteSpecial(special, NULL, toucher, false, in DoPickupSpecial()
|
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_codeptr.cpp | 890 bool res = !!P_ExecuteSpecial(special, NULL, self, false, arg1, arg2, arg3, arg4, arg5); in DEFINE_ACTION_FUNCTION_PARAMS() 4644 res = !!P_ExecuteSpecial(junk.special, NULL, self, false, junk.args[0], in DEFINE_ACTION_FUNCTION_PARAMS() 4849 …bool res = !!P_ExecuteSpecial(ACS_ExecuteWithResult, NULL, self, false, -scriptname, arg1, arg2, a… in DEFINE_ACTION_FUNCTION_PARAMS() 4864 …bool res = !!P_ExecuteSpecial(ACS_Execute, NULL, self, false, -scriptname, mapnum, arg1, arg2, arg… in DEFINE_ACTION_FUNCTION_PARAMS() 4879 …bool res = !!P_ExecuteSpecial(ACS_ExecuteAlways, NULL, self, false, -scriptname, mapnum, arg1, arg… in DEFINE_ACTION_FUNCTION_PARAMS() 4894 …bool res = !!P_ExecuteSpecial(ACS_LockedExecute, NULL, self, false, -scriptname, mapnum, arg1, arg… in DEFINE_ACTION_FUNCTION_PARAMS() 4909 …bool res = !!P_ExecuteSpecial(ACS_LockedExecuteDoor, NULL, self, false, -scriptname, mapnum, arg1,… in DEFINE_ACTION_FUNCTION_PARAMS() 4921 bool res = !!P_ExecuteSpecial(ACS_Suspend, NULL, self, false, -scriptname, mapnum, 0, 0, 0); in DEFINE_ACTION_FUNCTION_PARAMS() 4933 bool res = !!P_ExecuteSpecial(ACS_Terminate, NULL, self, false, -scriptname, mapnum, 0, 0, 0); in DEFINE_ACTION_FUNCTION_PARAMS()
|
H A D | olddecorations.cpp | 81 INTBOOL success = P_ExecuteSpecial(special, NULL, toucher, false, in TryPickup()
|
H A D | thingdef_expression.cpp | 2616 ret.Int = P_ExecuteSpecial(special, NULL, self, false, v[0], v[1], v[2], v[3], v[4]); in EvalExpression()
|
/dports/games/zdoom/zdoom-2.8.1/src/fragglescript/ |
H A D | t_func.cpp | 2250 P_ExecuteSpecial(line.special, NULL, Script->trigger, false, in SF_LineTrigger() 4085 P_ExecuteSpecial(spc, NULL,Script->trigger,false, args[0],args[1],args[2],args[3],args[4]); in SF_Ls() 4413 …t_return.value.i = P_ExecuteSpecial(spec->number, NULL,Script->trigger,false, args[0],args[1],args… in RunLineSpecial()
|