Searched refs:P_GetFOFTopZ (Results 1 – 5 of 5) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_maputl.c | 606 topheight = P_GetFOFTopZ(mobj, front, rover, tmx, tmy, linedef); in P_LineOpening() 648 topheight = P_GetFOFTopZ(mobj, back, rover, tmx, tmy, linedef); in P_LineOpening()
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H A D | p_local.h | 306 #define P_GetFOFTopZ(mobj, sector, fof, x, y, line) P_MobjCeilingZ(mobj, sectors + fof->secnum, sec… macro
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H A D | p_user.c | 2644 topheight = P_GetFOFTopZ(player->mo, node->m_sector, rover, player->mo->x, player->mo->y, NULL); in P_CheckBustableBlocks() 2758 topheight = P_GetFOFTopZ(player->mo, node->m_sector, rover, player->mo->x, player->mo->y, NULL); in P_CheckBouncySectors() 2769 if (oldz < P_GetFOFTopZ(player->mo, node->m_sector, rover, oldx, oldy, NULL) in P_CheckBouncySectors()
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H A D | p_mobj.c | 1698 topheight = P_GetFOFTopZ(mo, node->m_sector, rover, mo->x, mo->y, NULL); in P_PushableCheckBustables() 2139 topheight = P_GetFOFTopZ(mo, sector, rover, mo->x, mo->y, NULL); in P_AdjustMobjFloorZ_FFloors() 4071 topheight = P_GetFOFTopZ(mo, node->m_sector, rover, mo->x, mo->y, NULL); in P_KillRingsInLava()
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H A D | p_map.c | 2071 topheight = P_GetFOFTopZ(thing, newsubsec->sector, rover, x, y, NULL); in P_CheckPosition()
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