Searched refs:P_GetJumpFlags (Results 1 – 4 of 4) sorted by relevance
957 pflags_t P_GetJumpFlags(player_t *player) in P_GetJumpFlags() function2239 player->pflags |= P_GetJumpFlags(player); in P_DoPlayerExit()2778 player->pflags |= P_GetJumpFlags(player); in P_CheckBouncySectors()2830 player->pflags |= P_GetJumpFlags(player); in P_CheckBouncySectors()2838 player->pflags |= P_GetJumpFlags(player); in P_CheckBouncySectors()3558 player->pflags |= P_GetJumpFlags(player); in P_DoClimbing()3565 player->pflags |= P_GetJumpFlags(player); in P_DoClimbing()3584 player->pflags |= P_GetJumpFlags(player); in P_DoClimbing()4527 player->pflags |= P_GetJumpFlags(player);; in P_DoJump()8227 player->pflags |= P_GetJumpFlags(player); in P_MovePlayer()[all …]
135 pflags_t P_GetJumpFlags(player_t *player);
1159 lua_pushinteger(L, P_GetJumpFlags(player)); in lib_pGetJumpFlags()
403 object->player->pflags |= P_GetJumpFlags(object->player); in P_DoSpring()