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Searched refs:P_GetJumpFlags (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_user.c957 pflags_t P_GetJumpFlags(player_t *player) in P_GetJumpFlags() function
2239 player->pflags |= P_GetJumpFlags(player); in P_DoPlayerExit()
2778 player->pflags |= P_GetJumpFlags(player); in P_CheckBouncySectors()
2830 player->pflags |= P_GetJumpFlags(player); in P_CheckBouncySectors()
2838 player->pflags |= P_GetJumpFlags(player); in P_CheckBouncySectors()
3558 player->pflags |= P_GetJumpFlags(player); in P_DoClimbing()
3565 player->pflags |= P_GetJumpFlags(player); in P_DoClimbing()
3584 player->pflags |= P_GetJumpFlags(player); in P_DoClimbing()
4527 player->pflags |= P_GetJumpFlags(player);; in P_DoJump()
8227 player->pflags |= P_GetJumpFlags(player); in P_MovePlayer()
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H A Dp_local.h135 pflags_t P_GetJumpFlags(player_t *player);
H A Dlua_baselib.c1159 lua_pushinteger(L, P_GetJumpFlags(player)); in lib_pGetJumpFlags()
H A Dp_map.c403 object->player->pflags |= P_GetJumpFlags(object->player); in P_DoSpring()