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Searched refs:P_GetPushThing (Results 1 – 17 of 17) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_spec.h1138 mobj_t* P_GetPushThing(int); // phares 3/23/98
H A Dp_spec.c3335 mobj_t* P_GetPushThing(int s) in P_GetPushThing() function
3383 thing = P_GetPushThing(s); in P_SpawnPushers()
H A Dp_saveg.c958 pusher->source = P_GetPushThing(pusher->affectee); in P_UnArchiveSpecials()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_spec.h1139 mobj_t* P_GetPushThing(int); // phares 3/23/98
H A Dp_spec.c3294 mobj_t* P_GetPushThing(int s) in P_GetPushThing() function
3342 thing = P_GetPushThing(s); in P_SpawnPushers()
H A Dp_saveg.c950 pusher->source = P_GetPushThing(pusher->affectee); in P_UnArchiveSpecials()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_spec.h1162 mobj_t* P_GetPushThing(int); // phares 3/23/98
H A Dp_saveg.c954 pusher->source = P_GetPushThing(pusher->affectee); in P_UnArchiveSpecials()
H A Dp_spec.c3441 mobj_t* P_GetPushThing(int s) in P_GetPushThing() function
3489 thing = P_GetPushThing(s); in P_SpawnPushers()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_spec.h615 mobj_t *P_GetPushThing(UINT32 s);
H A Dp_spec.c8857 mobj_t *P_GetPushThing(UINT32 s) in P_GetPushThing() function
8909 thing = P_GetPushThing(s); in P_SpawnPushers()
H A Dp_saveg.c3246 ht->source = P_GetPushThing(ht->affectee); in LoadPusherThinker()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_spec.h1253 mobj_t* P_GetPushThing(int s);
H A Dp_spec.c4512 mobj_t* P_GetPushThing(int s) in P_GetPushThing() function
4559 thing = P_GetPushThing(fsecn); in P_SpawnPushers()
H A Dp_saveg.c2686 pusher->source = P_GetPushThing(pusher->affectee); in P_UnArchiveThinkers()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_spec.cpp2334 AActor *P_GetPushThing (int s) in P_GetPushThing() function
2389 AActor *thing = P_GetPushThing (s); in P_SpawnPushers()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_spec.cpp2808 AActor *P_GetPushThing (int s) in P_GetPushThing() function
2856 AActor *thing = P_GetPushThing (s); in P_SpawnPushers()