Home
last modified time | relevance | path

Searched refs:P_LoadBuildMap (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_buildmap.cpp201 bool P_LoadBuildMap (BYTE *data, size_t len, FMapThing **sprites, int *numspr) in P_LoadBuildMap() function
H A Dp_setup.cpp83 extern bool P_LoadBuildMap (BYTE *mapdata, size_t len, FMapThing **things, int *numthings);
3607 buildmap = P_LoadBuildMap (mapdata, map->Size(0), &buildthings, &numbuildthings); in P_SetupLevel()