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Searched refs:P_MeshTransformation (Results 1 – 5 of 5) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/script/
H A DC4StringTable.cpp149 P[P_MeshTransformation] = "MeshTransformation"; in C4StringTable()
H A DC4StringTable.h330 P_MeshTransformation, enumerator
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4DefGraphics.cpp1023 pDef->GetProperty(P_MeshTransformation, &value); in Draw()
H A DC4ObjectScript.cpp2267 Obj->GetProperty(P_MeshTransformation, &value); in FnCreateParticleAtBone()
H A DC4Object.cpp498 GetProperty(P_MeshTransformation, &value); in DrawFaceImpl()