/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/ |
H A D | p_map.h | 101 void P_RadiusAttack(mobj_t *bomb, mobj_t *source, int damage, int distance, dd_bool afflictSource); 103 void P_RadiusAttack(mobj_t *bomb, mobj_t *source, int damage, int distance);
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/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/ |
H A D | a_hereticartifacts.cpp | 54 P_RadiusAttack (self, self->target, 128, 128, self->DamageType, RADF_HURTSOURCE); in DEFINE_ACTION_FUNCTION()
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H A D | a_hereticmisc.cpp | 198 P_RadiusAttack (self, self->target, 25, 25, NAME_Fire, RADF_HURTSOURCE); in DEFINE_ACTION_FUNCTION()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_map.h | 65 void P_RadiusAttack(mobj_t *spot, mobj_t *source, int damage);
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_map.h | 62 void P_RadiusAttack(mobj_t *spot, mobj_t *source, int damage);
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_map.h | 68 void P_RadiusAttack(mobj_t *spot, mobj_t *source, int damage);
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/dports/games/zdoom/zdoom-2.8.1/src/g_strife/ |
H A D | a_thingstoblowup.cpp | 70 P_RadiusAttack (self, self->target, 512, 512, NAME_None, RADF_HURTSOURCE); in DEFINE_ACTION_FUNCTION()
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H A D | a_strifestuff.cpp | 686 P_RadiusAttack (self, self, 64, 64, NAME_Fire, 0); in DEFINE_ACTION_FUNCTION()
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/dports/games/zdoom/zdoom-2.8.1/src/g_doom/ |
H A D | a_archvile.cpp | 144 P_RadiusAttack (fire, self, blastdmg, blastrad, dmgtype, 0); in DEFINE_ACTION_FUNCTION_PARAMS()
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H A D | a_fatso.cpp | 144 …P_RadiusAttack (self, self->target, 128, 128, self->DamageType, (flags & MSF_DontHurt) ? 0 : RADF_… in DEFINE_ACTION_FUNCTION_PARAMS()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_local.h | 251 P_RadiusAttack
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_local.h | 257 P_RadiusAttack
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H A D | p_bexptr.c | 44 P_RadiusAttack(mo, mo->target, mo->info->damage); in A_Detonate()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_local.h | 256 P_RadiusAttack
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H A D | p_enemy.c | 2737 P_RadiusAttack(actor, actor->target, 512); in A_CrystalRadiusAtk() 2753 P_RadiusAttack(actor, actor->target, 192); in A_DeathExplode5() 2765 P_RadiusAttack(actor, actor->target, 128); in A_DeathExplode1() 2777 P_RadiusAttack(actor, actor->target, 64); in A_DeathExplode2() 2789 P_RadiusAttack(actor, actor->target, 32); in A_DeathExplode3() 3321 P_RadiusAttack(actor, actor, 64); in A_DropBurnFlesh()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_local.h | 256 P_RadiusAttack
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H A D | p_enemy.c | 2739 P_RadiusAttack(actor, actor->target, 512); in A_CrystalRadiusAtk() 2755 P_RadiusAttack(actor, actor->target, 192); in A_DeathExplode5() 2767 P_RadiusAttack(actor, actor->target, 128); in A_DeathExplode1() 2779 P_RadiusAttack(actor, actor->target, 64); in A_DeathExplode2() 2791 P_RadiusAttack(actor, actor->target, 32); in A_DeathExplode3() 3323 P_RadiusAttack(actor, actor, 64); in A_DropBurnFlesh()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_local.h | 230 void P_RadiusAttack (mobj_t *spot, mobj_t *source, int damage);
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_local.h | 240 void P_RadiusAttack(mobj_t * spot, mobj_t * source, int damage);
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_local.h | 239 void P_RadiusAttack(mobj_t * spot, mobj_t * source, int damage);
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_flechette.cpp | 422 P_RadiusAttack (self, self->target, 4, 40, self->DamageType, RADF_HURTSOURCE); in DEFINE_ACTION_FUNCTION()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_local.h | 289 void P_RadiusAttack(mobj_t * spot, mobj_t * source, float radius, float damage, const damage_c * da…
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_local.h | 370 void P_RadiusAttack ( mobj_t* spot, mobj_t* source, int damage );
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_enemy.cpp | 1529 P_RadiusAttack (fire, actor, 70, 70, true, MOD_UNKNOWN); in A_VileAttack() 1860 P_RadiusAttack (mo, mo->target, mo->damage, mo->damage, true, MOD_UNKNOWN); in A_Detonate() 1891 P_RadiusAttack (thing, thing->target, damage, distance, hurtSource, mod); in A_Explode()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_local.h | 265 void P_RadiusAttack(mobj_t * spot, mobj_t * source, int damage, int distance,
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