Searched refs:P_SceneryCheckWater (Results 1 – 1 of 1) sorted by relevance
3463 static void P_SceneryCheckWater(mobj_t *mobj) in P_SceneryCheckWater() function7709 P_SceneryCheckWater(mobj); in P_MobjSceneryThink()7720 P_SceneryCheckWater(mobj); in P_MobjSceneryThink()7725 P_SceneryCheckWater(mobj); in P_MobjSceneryThink()