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Searched refs:P_SightPathTraverse (Results 1 – 12 of 12) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A Dp_sight.c177 boolean P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
338 return P_SightPathTraverse ( t1->x, t1->y, t2->x, t2->y ); in P_CheckSight()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_sight.c196 boolean P_SightPathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
355 return P_SightPathTraverse(t1->x, t1->y, t2->x, t2->y); in P_CheckSight()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_sight.c195 boolean P_SightPathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
354 return P_SightPathTraverse(t1->x, t1->y, t2->x, t2->y); in P_CheckSight()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_sight.cpp266 bool P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
449 return P_SightPathTraverse (t1->x, t1->y, t2->x, t2->y); in P_CheckSightZDoom()
519 return P_SightPathTraverse (t1->x, t1->y, t2->x, t2->y) in P_CheckSightEdgesZDoom()
520 || P_SightPathTraverse(t1->x, t1->y, t2->x + FLOAT2FIXED(w.x), t2->y + FLOAT2FIXED(w.y)) in P_CheckSightEdgesZDoom()
521 || P_SightPathTraverse(t1->x, t1->y, t2->x - FLOAT2FIXED(w.x), t2->y - FLOAT2FIXED(w.y)); in P_CheckSightEdgesZDoom()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_sight.c239 boolean P_SightPathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
398 return P_SightPathTraverse(t1->x, t1->y, t2->x, t2->y); in P_CheckSight()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_sight.c239 boolean P_SightPathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
398 return P_SightPathTraverse(t1->x, t1->y, t2->x, t2->y); in P_CheckSight()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_sight.c232 boolean P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
391 return P_SightPathTraverse ( t1->x, t1->y, t2->x, t2->y ); in P_CheckSight()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_sight.cpp67 bool P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2);
439 bool SightCheck::P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function in SightCheck
716 res = s.P_SightPathTraverse (t1->X(), t1->Y(), t2->X(), t2->Y()); in P_CheckSight()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_sight.c528 return P_SightPathTraverse ( t1->x, t1->y, t2->x, t2->y ); in P_CheckSight()
664 return P_SightPathTraverse ( t1->x, t1->y, t2->x, t2->y ); in P_CheckSight2()
H A Dp_hsight.c220 boolean P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
H A Dp_local.h521 boolean P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2);
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_sight.c218 dboolean P_SightPathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2) in P_SightPathTraverse() function
377 return P_SightPathTraverse (t1->x, t1->y, t2->x, t2->y); in P_CheckSight_12()