Home
last modified time | relevance | path

Searched refs:P_Thing_CanRaise (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_things.cpp462 bool P_Thing_CanRaise(AActor *thing) in P_Thing_CanRaise() function
H A Dp_local.h188 bool P_Thing_CanRaise(AActor *thing);
H A Dp_acs.cpp5920 return P_Thing_CanRaise(actor); in CallFunction()
5928 canraiseall = P_Thing_CanRaise(actor) & canraiseall; in CallFunction()