/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | parallax_background.cpp | 34 void ParallaxBackground::_notification(int p_what) { in _notification() 59 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale() 64 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale() 76 void ParallaxBackground::_update_scroll() { in _update_scroll() 118 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset() 151 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin() 162 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end() 172 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() 177 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset() 182 void ParallaxBackground::_bind_methods() { in _bind_methods() [all …]
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H A D | parallax_layer.cpp | 40 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_scale() 57 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_offset() 75 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in _update_mirroring() 147 if (!Object::cast_to<ParallaxBackground>(get_parent())) { in get_configuration_warning()
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H A D | parallax_background.h | 38 class ParallaxBackground : public CanvasLayer { 40 GDCLASS(ParallaxBackground, CanvasLayer); 85 ParallaxBackground();
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/ |
H A D | parallax_background.cpp | 33 void ParallaxBackground::_notification(int p_what) { in _notification() 56 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale() 61 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale() 73 void ParallaxBackground::_update_scroll() { in _update_scroll() 115 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset() 148 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin() 159 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end() 169 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() 174 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset() 179 void ParallaxBackground::_bind_methods() { in _bind_methods() [all …]
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H A D | parallax_layer.cpp | 40 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_scale() 60 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_offset() 78 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in _update_mirroring() 140 if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) { in get_configuration_warning()
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H A D | parallax_background.h | 37 class ParallaxBackground : public CanvasLayer { 39 OBJ_TYPE(ParallaxBackground, CanvasLayer); 83 ParallaxBackground();
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/ |
H A D | parallax_background.cpp | 33 void ParallaxBackground::_notification(int p_what) { in _notification() 56 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale() 61 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale() 73 void ParallaxBackground::_update_scroll() { in _update_scroll() 115 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset() 148 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin() 159 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end() 169 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() 174 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset() 179 void ParallaxBackground::_bind_methods() { in _bind_methods() [all …]
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H A D | parallax_layer.cpp | 40 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_scale() 60 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_offset() 78 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in _update_mirroring() 140 if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) { in get_configuration_warning()
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H A D | parallax_background.h | 37 class ParallaxBackground : public CanvasLayer { 39 OBJ_TYPE(ParallaxBackground, CanvasLayer); 83 ParallaxBackground();
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | parallax_background.cpp | 34 void ParallaxBackground::_notification(int p_what) { in _notification() 59 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale() 64 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale() 76 void ParallaxBackground::_update_scroll() { in _update_scroll() 118 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset() 151 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin() 162 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end() 172 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() 177 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset() 182 void ParallaxBackground::_bind_methods() { in _bind_methods() [all …]
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H A D | parallax_layer.cpp | 40 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_scale() 57 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_offset() 75 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in _update_mirroring() 147 if (!Object::cast_to<ParallaxBackground>(get_parent())) { in get_configuration_warning()
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H A D | parallax_background.h | 38 class ParallaxBackground : public CanvasLayer { 40 GDCLASS(ParallaxBackground, CanvasLayer); 85 ParallaxBackground();
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/platformer/src/Main/ |
H A D | Splitscreen.tscn | 7 [ext_resource path="res://src/Level/ParallaxBackground.tscn" type="PackedScene" id=5] 80 [node name="ParallaxBackground" parent="Black/SplitContainer/ViewportContainer2/Viewport" instance=…
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/platformer/src/Level/ |
H A D | ParallaxBackground.tscn | 10 [node name="ParallaxBackground" type="ParallaxBackground"]
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H A D | Level.tscn | 9 [ext_resource path="res://src/Level/ParallaxBackground.tscn" type="PackedScene" id=7] 262 [node name="ParallaxBackground" parent="." instance=ExtResource( 7 )]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/physics_platformer/background/ |
H A D | ParallaxBg.tscn | 10 [node name="ParallaxBg" type="ParallaxBackground"]
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/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/platformer/ |
H A D | parallax_bg.tscn | 10 [node name="parallax_bg" type="ParallaxBackground"]
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/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/split_screen_platformer/ |
H A D | parallax_bg.tscn | 10 [node name="parallax_bg" type="ParallaxBackground"]
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/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/space_shooter/ |
H A D | parallax.tscn | 7 [node name="parallax" type="ParallaxBackground"]
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/dports/devel/godot2/godot-2.1.6-stable/scene/ |
H A D | register_scene_types.cpp | 516 ObjectTypeDB::register_type<ParallaxBackground>(); in register_scene_types()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/ |
H A D | register_scene_types.cpp | 516 ObjectTypeDB::register_type<ParallaxBackground>(); in register_scene_types()
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/dports/editors/kakoune/kakoune-2021.11.08/rc/filetype/ |
H A D | gdscript.kak | 68 …ve PacketPeerStream PacketPeerUDP Panel PanelContainer PanoramaSky ParallaxBackground ParallaxLaye…
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/dports/devel/godot/godot-3.2.3-stable/scene/ |
H A D | register_scene_types.cpp | 588 ClassDB::register_class<ParallaxBackground>(); in register_scene_types()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/ |
H A D | register_scene_types.cpp | 588 ClassDB::register_class<ParallaxBackground>(); in register_scene_types()
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/dports/devel/godot2/godot-2.1.6-stable/editor/translations/ |
H A D | fa.po | 6634 "ParallaxLayer node only works when set as child of a ParallaxBackground node." 6636 "گره ParallaxLayer تنها در زمانی که به عنوان فرزند یک گره ParallaxBackground "
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