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Searched refs:ParallaxBackground (Results 1 – 25 of 192) sorted by relevance

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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp34 void ParallaxBackground::_notification(int p_what) { in _notification()
59 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale()
64 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale()
76 void ParallaxBackground::_update_scroll() { in _update_scroll()
118 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset()
151 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin()
162 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end()
172 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom()
177 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset()
182 void ParallaxBackground::_bind_methods() { in _bind_methods()
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H A Dparallax_layer.cpp40 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_scale()
57 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_offset()
75 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in _update_mirroring()
147 if (!Object::cast_to<ParallaxBackground>(get_parent())) { in get_configuration_warning()
H A Dparallax_background.h38 class ParallaxBackground : public CanvasLayer {
40 GDCLASS(ParallaxBackground, CanvasLayer);
85 ParallaxBackground();
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp33 void ParallaxBackground::_notification(int p_what) { in _notification()
56 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale()
61 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale()
73 void ParallaxBackground::_update_scroll() { in _update_scroll()
115 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset()
148 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin()
159 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end()
169 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom()
174 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset()
179 void ParallaxBackground::_bind_methods() { in _bind_methods()
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H A Dparallax_layer.cpp40 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_scale()
60 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_offset()
78 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in _update_mirroring()
140 if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) { in get_configuration_warning()
H A Dparallax_background.h37 class ParallaxBackground : public CanvasLayer {
39 OBJ_TYPE(ParallaxBackground, CanvasLayer);
83 ParallaxBackground();
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp33 void ParallaxBackground::_notification(int p_what) { in _notification()
56 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale()
61 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale()
73 void ParallaxBackground::_update_scroll() { in _update_scroll()
115 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset()
148 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin()
159 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end()
169 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom()
174 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset()
179 void ParallaxBackground::_bind_methods() { in _bind_methods()
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H A Dparallax_layer.cpp40 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_scale()
60 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in set_motion_offset()
78 ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); in _update_mirroring()
140 if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) { in get_configuration_warning()
H A Dparallax_background.h37 class ParallaxBackground : public CanvasLayer {
39 OBJ_TYPE(ParallaxBackground, CanvasLayer);
83 ParallaxBackground();
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp34 void ParallaxBackground::_notification(int p_what) { in _notification()
59 void ParallaxBackground::set_scroll_scale(float p_scale) { in set_scroll_scale()
64 float ParallaxBackground::get_scroll_scale() const { in get_scroll_scale()
76 void ParallaxBackground::_update_scroll() { in _update_scroll()
118 Point2 ParallaxBackground::get_scroll_offset() const { in get_scroll_offset()
151 Point2 ParallaxBackground::get_limit_begin() const { in get_limit_begin()
162 Point2 ParallaxBackground::get_limit_end() const { in get_limit_end()
172 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom()
177 Vector2 ParallaxBackground::get_final_offset() const { in get_final_offset()
182 void ParallaxBackground::_bind_methods() { in _bind_methods()
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H A Dparallax_layer.cpp40 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_scale()
57 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in set_motion_offset()
75 ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); in _update_mirroring()
147 if (!Object::cast_to<ParallaxBackground>(get_parent())) { in get_configuration_warning()
H A Dparallax_background.h38 class ParallaxBackground : public CanvasLayer {
40 GDCLASS(ParallaxBackground, CanvasLayer);
85 ParallaxBackground();
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/platformer/src/Main/
H A DSplitscreen.tscn7 [ext_resource path="res://src/Level/ParallaxBackground.tscn" type="PackedScene" id=5]
80 [node name="ParallaxBackground" parent="Black/SplitContainer/ViewportContainer2/Viewport" instance=…
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/platformer/src/Level/
H A DParallaxBackground.tscn10 [node name="ParallaxBackground" type="ParallaxBackground"]
H A DLevel.tscn9 [ext_resource path="res://src/Level/ParallaxBackground.tscn" type="PackedScene" id=7]
262 [node name="ParallaxBackground" parent="." instance=ExtResource( 7 )]
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/physics_platformer/background/
H A DParallaxBg.tscn10 [node name="ParallaxBg" type="ParallaxBackground"]
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/platformer/
H A Dparallax_bg.tscn10 [node name="parallax_bg" type="ParallaxBackground"]
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/split_screen_platformer/
H A Dparallax_bg.tscn10 [node name="parallax_bg" type="ParallaxBackground"]
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/space_shooter/
H A Dparallax.tscn7 [node name="parallax" type="ParallaxBackground"]
/dports/devel/godot2/godot-2.1.6-stable/scene/
H A Dregister_scene_types.cpp516 ObjectTypeDB::register_type<ParallaxBackground>(); in register_scene_types()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/
H A Dregister_scene_types.cpp516 ObjectTypeDB::register_type<ParallaxBackground>(); in register_scene_types()
/dports/editors/kakoune/kakoune-2021.11.08/rc/filetype/
H A Dgdscript.kak68 …ve PacketPeerStream PacketPeerUDP Panel PanelContainer PanoramaSky ParallaxBackground ParallaxLaye…
/dports/devel/godot/godot-3.2.3-stable/scene/
H A Dregister_scene_types.cpp588 ClassDB::register_class<ParallaxBackground>(); in register_scene_types()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/
H A Dregister_scene_types.cpp588 ClassDB::register_class<ParallaxBackground>(); in register_scene_types()
/dports/devel/godot2/godot-2.1.6-stable/editor/translations/
H A Dfa.po6634 "ParallaxLayer node only works when set as child of a ParallaxBackground node."
6636 "گره ParallaxLayer تنها در زمانی که به عنوان فرزند یک گره ParallaxBackground "

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