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Searched refs:ParticleColors (Results 1 – 10 of 10) sorted by relevance

/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/six-below-zero/
H A Drules.yaml14 ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/snow-off/
H A Drules.yaml15 ParticleColors: fbfbfb90, f4f4f480, f1f1f1, ffffff50
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/snow-town/
H A Drules.yaml14 ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/a-nuclear-winter/
H A Drules.yaml14 ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/shattered-mountain/
H A Drules.yaml15 ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/World/
H A DWeatherOverlay.cs60 public readonly Color[] ParticleColors = field in OpenRA.Mods.Common.Traits.WeatherOverlayInfo
102 Color = info.ParticleColors.Random(r); in Particle()
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi06/
H A Drules.yaml18 ParticleColors: 304074, 28386C, 202C60, 182C54
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DDeclParticle.h125 void ParticleColors( particleGen_t *g, idDrawVert *verts ) const;
H A DDeclParticle.cpp1240 void idParticleStage::ParticleColors( particleGen_t *g, idDrawVert *verts ) const { in ParticleColors() function in idParticleStage
1297 ParticleColors( g, verts ); in CreateParticle()
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/fort-lonestar/
H A Drules.yaml17 ParticleColors: 304074, 28386C, 202C60, 182C54