Searched refs:Patch_flags_functor (Results 1 – 3 of 3) sorted by relevance
/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/ |
H A D | shapevga.cc | 139 Patch_flags_functor<ready_type_flag, Shape_info> setflags; 167 Patch_flags_functor<actor_flags_flag, Shape_info> setflags; 242 Patch_flags_functor<lightweight_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() 260 Patch_flags_functor<locked_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() 269 Patch_flags_functor<is_volatile_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() 283 Patch_flags_functor<barge_type_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() 292 Patch_flags_functor<jawbone_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() 297 Patch_flags_functor<mirror_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() 302 Patch_flags_functor<on_fire_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() 312 Patch_flags_functor<field_type_flag, Shape_info> > (info), in Read_Shapeinf_text_data_file() [all …]
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H A D | shapeinf.h | 75 class Patch_flags_functor; variable 273 friend class Patch_flags_functor; variable
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H A D | data_utils.h | 296 class Patch_flags_functor {
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