/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Conditions/ |
H A D | PausableConditionalTrait.cs | 39 …public abstract class PausableConditionalTrait<InfoType> : ConditionalTrait<InfoType> where InfoTy… class 44 protected PausableConditionalTrait(InfoType info) in PausableConditionalTrait() method in OpenRA.Mods.Common.Traits.PausableConditionalTrait
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H A D | ToggleConditionOnOrder.cs | 43 …public class ToggleConditionOnOrder : PausableConditionalTrait<ToggleConditionOnOrderInfo>, IResol…
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H A D | GrantConditionOnAttack.cs | 49 …public class GrantConditionOnAttack : PausableConditionalTrait<GrantConditionOnAttackInfo>, INotif…
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H A D | GrantConditionOnDeploy.cs | 92 …public class GrantConditionOnDeploy : PausableConditionalTrait<GrantConditionOnDeployInfo>, IResol…
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/ |
H A D | RepairsUnits.cs | 40 public class RepairsUnits : PausableConditionalTrait<RepairsUnitsInfo>
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H A D | ExperienceTrickler.cs | 31 public class ExperienceTrickler : PausableConditionalTrait<ExperienceTricklerInfo>, ITick, ISync
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H A D | CashTrickler.cs | 42 …public class CashTrickler : PausableConditionalTrait<CashTricklerInfo>, ITick, ISync, INotifyCreat…
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H A D | ReloadAmmoPool.cs | 46 …public class ReloadAmmoPool : PausableConditionalTrait<ReloadAmmoPoolInfo>, ITick, INotifyAttack, …
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H A D | Transforms.cs | 60 …public class Transforms : PausableConditionalTrait<TransformsInfo>, IIssueOrder, IResolveOrder, IO…
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H A D | Production.cs | 30 public class Production : PausableConditionalTrait<ProductionInfo>, INotifyCreated
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H A D | Turreted.cs | 76 …public class Turreted : PausableConditionalTrait<TurretedInfo>, ITick, IDeathActorInitModifier, IA…
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H A D | Cloak.cs | 69 …public class Cloak : PausableConditionalTrait<CloakInfo>, IRenderModifier, INotifyDamage, INotifyU…
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H A D | Armament.cs | 106 public class Armament : PausableConditionalTrait<ArmamentInfo>, ITick
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Cnc/Traits/Render/ |
H A D | WithDockingOverlay.cs | 39 public class WithDockingOverlay : PausableConditionalTrait<WithDockingOverlayInfo>
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/ |
H A D | WithChargeOverlay.cs | 34 …class WithChargeOverlay : PausableConditionalTrait<WithChargeOverlayInfo>, INotifyDamageStateChang…
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H A D | WithDockedOverlay.cs | 37 public class WithDockedOverlay : PausableConditionalTrait<WithDockedOverlayInfo>, INotifyDocking
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H A D | WithRepairOverlay.cs | 46 …public class WithRepairOverlay : PausableConditionalTrait<WithRepairOverlayInfo>, INotifyDamageSta…
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H A D | WithProductionOverlay.cs | 43 …public class WithProductionOverlay : PausableConditionalTrait<WithProductionOverlayInfo>, INotifyD…
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H A D | WithIdleOverlay.cs | 76 …public class WithIdleOverlay : PausableConditionalTrait<WithIdleOverlayInfo>, INotifyDamageStateCh…
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H A D | WithSpriteBody.cs | 52 …public class WithSpriteBody : PausableConditionalTrait<WithSpriteBodyInfo>, INotifyDamageStateChan…
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.D2k/Traits/Render/ |
H A D | WithDeliveryOverlay.cs | 39 …public class WithDeliveryOverlay : PausableConditionalTrait<WithDeliveryOverlayInfo>, INotifyDeliv…
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Buildings/ |
H A D | BaseProvider.cs | 30 …public class BaseProvider : PausableConditionalTrait<BaseProviderInfo>, ITick, IRenderAnnotationsW…
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H A D | Gate.cs | 36 …public class Gate : PausableConditionalTrait<GateInfo>, ITick, ITemporaryBlocker, IBlocksProjectil…
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/SupportPowers/ |
H A D | SupportPower.cs | 115 public class SupportPower : PausableConditionalTrait<SupportPowerInfo>
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Attack/ |
H A D | AttackBase.cs | 67 …public abstract class AttackBase : PausableConditionalTrait<AttackBaseInfo>, ITick, IIssueOrder, I…
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