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Searched refs:Physics_GenRigidBody (Results 1 – 5 of 5) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/physics/
H A Dphysics.h84 void Physics_GenRigidBody(struct physics_data_s *physics, struct ss_bone_frame_s *bf);
H A Dphysics_bullet.cpp1194 void Physics_GenRigidBody(struct physics_data_s *physics, struct ss_bone_frame_s *bf) in Physics_GenRigidBody() function
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dworld.cpp516 Physics_GenRigidBody(entity->physics, entity->bf); in World_SpawnEntity()
2222 Physics_GenRigidBody(entity->physics, entity->bf); in World_GenEntities()
H A Dentity.cpp176 Physics_GenRigidBody(ent->physics, ent->bf); in Entity_EnableCollision()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/script/
H A Dscript_entity.cpp2223 Physics_GenRigidBody(ent->physics, ent->bf); in lua_ResetRigidBodies()