Searched refs:PictureTexture (Results 1 – 3 of 3) sorted by relevance
71 struct PictureTexture { struct83 textures: Vec<PictureTexture>, argument211 self.textures.push(PictureTexture { in get_or_allocate_tile()348 let mut allocated_targets = SmallVec::<[PictureTexture; 32]>::new(); in gc()349 let mut retained_targets = SmallVec::<[PictureTexture; 32]>::new(); in gc()
517 struct PictureTexture { struct529 textures: Vec<PictureTexture>, argument592 self.textures.push(PictureTexture { in get_or_allocate_tile()666 let mut allocated_targets = SmallVec::<[PictureTexture; 32]>::new(); in gc()667 let mut retained_targets = SmallVec::<[PictureTexture; 32]>::new(); in gc()