Home
last modified time | relevance | path

Searched refs:PlaceMenGameState (Results 1 – 5 of 5) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.h15 class PlaceMenGameState; variable
62 PlaceMenGameState *gamestate;
101 ChooseMenPanel(PlaceMenGameState *placeMenGameState);
H A Dgamestate.h289 class PlaceMenGameState : public GameState {
296 PlaceMenGameState(int client_player);
297 virtual ~PlaceMenGameState();
H A Dgamestate.cpp616 PlaceMenGameState::PlaceMenGameState(int client_player) : GameState(client_player), start_map_x(-1)… in PlaceMenGameState() function in PlaceMenGameState
627 PlaceMenGameState::~PlaceMenGameState() { in ~PlaceMenGameState()
634 ChooseMenPanel *PlaceMenGameState::getChooseMenPanel() { in getChooseMenPanel()
638 const PanelPage *PlaceMenGameState::getMapPanel(int x, int y) const { in getMapPanel()
644 PanelPage *PlaceMenGameState::getMapPanel(int x, int y) { in getMapPanel()
650 void PlaceMenGameState::reset() { in reset()
685 void PlaceMenGameState::draw() { in draw()
819 void PlaceMenGameState::requestQuit(bool force_quit) { in requestQuit()
832 void PlaceMenGameState::requestConfirm() { in requestConfirm()
847 void PlaceMenGameState::setStartMapPos(int start_map_x, int start_map_y ) { in setStartMapPos()
[all …]
H A Dgame.cpp3364 gamestate = new PlaceMenGameState(human_player); in setGameStateID()
3375 map_x = static_cast<PlaceMenGameState *>(old_gamestate)->getStartMapX(); in setGameStateID()
3376 map_y = static_cast<PlaceMenGameState *>(old_gamestate)->getStartMapY(); in setGameStateID()
4266 PlaceMenGameState *placeMenGameState = static_cast<PlaceMenGameState *>(gamestate); in runTests()
H A Dgui.cpp172 ChooseMenPanel::ChooseMenPanel(PlaceMenGameState *gamestate) : MultiPanel(N_STATES, 0, 0), gamestat… in ChooseMenPanel()