Searched refs:PlanePositions (Results 1 – 6 of 6) sorted by relevance
271 if (this->PlanePositions[0] == positions[0] && this->PlanePositions[1] == positions[1] && in SetPlanePositions()272 this->PlanePositions[2] == positions[2] && this->PlanePositions[3] == positions[3] && in SetPlanePositions()273 this->PlanePositions[4] == positions[4] && this->PlanePositions[5] == positions[5]) in SetPlanePositions()281 this->PlanePositions[i] = positions[i]; in SetPlanePositions()326 double* plane_pos = this->PlanePositions; in UpdateGeometry()598 planes[i] = this->PlanePositions[i]; in MoveHorizontalLine()667 planes[i] = this->PlanePositions[i]; in MoveVerticalLine()736 planes[i] = this->PlanePositions[i]; in MoveIntersectingLines()1290 << indent << " In X: " << this->PlanePositions[0] << " to " << this->PlanePositions[1] << endl in PrintSelf()1291 << indent << " In Y: " << this->PlanePositions[2] << " to " << this->PlanePositions[3] << endl in PrintSelf()[all …]
71 vtkGetVector6Macro(PlanePositions, double);208 double PlanePositions[6]; variable
253 if (this->PlanePositions[0] == positions[0] && in SetPlanePositions()254 this->PlanePositions[1] == positions[1] && in SetPlanePositions()255 this->PlanePositions[2] == positions[2] && in SetPlanePositions()256 this->PlanePositions[3] == positions[3] && in SetPlanePositions()258 this->PlanePositions[5] == positions[5]) in SetPlanePositions()266 this->PlanePositions[i] = positions[i]; in SetPlanePositions()313 double *plane_pos = this->PlanePositions; in UpdateGeometry()596 planes[i] = this->PlanePositions[i]; in MoveHorizontalLine()667 planes[i] = this->PlanePositions[i]; in MoveVerticalLine()738 planes[i] = this->PlanePositions[i]; in MoveIntersectingLines()[all …]
72 vtkGetVector6Macro(PlanePositions, double);205 double PlanePositions[6]; variable
60 vtkGetVector6Macro(PlanePositions, double);168 double PlanePositions[6]; variable