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Searched refs:PlaneSide (Results 1 – 25 of 32) sorted by relevance

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/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/include/ignition/math/
H A DPlane.hh40 public: enum PlaneSide enum in ignition::math::IGNITION_MATH_VERSION_NAMESPACE::Plane
128 public: PlaneSide Side(const Vector3<T> &_point) const in Side()
147 public: PlaneSide Side(const math::AxisAlignedBox &_box) const in Side()
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/aas/
H A DAASBuild_gravity.cpp173 side1 = w1->PlaneSide( plane, GRAVSUBDIV_EPSILON ); in GravSubdivLeafNode()
277 if ( p1->GetWinding()->PlaneSide( planeList[i], 0.1f ) == SIDE_CROSS ) { in GravSubdivLeafNode()
H A DBrushBSP.h128 int PlaneSide( const idPlane &plane, float epsilon = ON_EPSILON ) const;
H A DBrushBSP.cpp396 int idBrushBSPNode::PlaneSide( const idPlane &plane, float epsilon ) const { in PlaneSide() function in idBrushBSPNode
405 side = p->winding->PlaneSide( plane, epsilon ); in PlaneSide()
595 s = brush->GetBounds().PlaneSide( *plane, SPLITTER_EPSILON ); in BrushSplitterStats()
1870 switch( bounds.PlaneSide( node->plane, 2.0f ) ) { in UpdateTreeAfterMerge_r()
H A DAASFile_sample.cpp302 res = bounds.PlaneSide( planeList[node->planeNum] ); in BoundsReachableAreaNum_r()
H A DAASBuild_ledge.cpp236 if ( node->PlaneSide( ledge->planes[i], 0.1f ) != SIDE_CROSS ) { in LedgeSubdivFlood_r()
H A DBrush.cpp635 res = bounds.PlaneSide( plane, -BRUSH_EPSILON ); in Split()
1456 if ( w->PlaneSide( plane ) == SIDE_ON ) { in SetFlagOnFacingBrushSides()
/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/bv/
H A DSphere.cpp58 int idSphere::PlaneSide( const idPlane &plane, const float epsilon ) const { in PlaneSide() function in idSphere
H A DSphere.h79 int PlaneSide( const idPlane &plane, const float epsilon = ON_EPSILON ) const;
H A DFrustum.h74 int PlaneSide( const idPlane &plane, const float epsilon = ON_EPSILON ) const;
H A DBox.h84 int PlaneSide( const idPlane &plane, const float epsilon = ON_EPSILON ) const;
H A DBounds.cpp109 int idBounds::PlaneSide( const idPlane &plane, const float epsilon ) const { in PlaneSide() function in idBounds
H A DBounds.h87 int PlaneSide( const idPlane &plane, const float epsilon = ON_EPSILON ) const;
H A DBox.cpp355 int idBox::PlaneSide( const idPlane &plane, const float epsilon ) const { in PlaneSide() function in idBox
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/dmap/
H A Dfacebsp.cpp253 side = check->w->PlaneSide( *mapPlane ); in SelectSplitPlaneNum()
316 side = split->w->PlaneSide( plane ); in BuildFaceTree_r()
/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/geometry/
H A DSurface.h92 int PlaneSide( const idPlane &plane, const float epsilon = ON_EPSILON ) const;
H A DWinding2D.h81 int PlaneSide( const idVec3 &plane, const float epsilon = ON_EPSILON ) const;
H A DWinding.h114 int PlaneSide( const idPlane &plane, const float epsilon = ON_EPSILON ) const;
H A DWinding2D.cpp561 int idWinding2D::PlaneSide( const idVec3 &plane, const float epsilon ) const { in PlaneSide() function in idWinding2D
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DPvs.cpp254 areaSide = side1 = area->bounds.PlaneSide( p1->plane ); in FrontPortalPVS()
268 side1 = p2->bounds.PlaneSide( p1->plane ); in FrontPortalPVS()
275 side2 = p1->bounds.PlaneSide( p2->plane ); in FrontPortalPVS()
633 sides[l] = p->bounds.PlaneSide( passageBounds[l] ); in CreatePassages()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DPvs.cpp254 areaSide = side1 = area->bounds.PlaneSide( p1->plane ); in FrontPortalPVS()
268 side1 = p2->bounds.PlaneSide( p1->plane ); in FrontPortalPVS()
275 side2 = p1->bounds.PlaneSide( p2->plane ); in FrontPortalPVS()
633 sides[l] = p->bounds.PlaneSide( passageBounds[l] ); in CreatePassages()
/dports/games/dhewm3/dhewm3-1.5.1/neo/cm/
H A DCollisionModel_rotate.cpp500 if ( trmEdge->rotationBounds.PlaneSide( poly->plane ) != SIDE_CROSS ) { in RotateTrmEdgeThroughPolygon()
940 if ( v->rotationBounds.PlaneSide( poly->plane ) != SIDE_CROSS ) { in RotateTrmVertexThroughPolygon()
1103 switch( tw->bounds.PlaneSide( p->plane ) ) { in RotateTrmThroughPolygon()
H A DCollisionModel_contents.cpp180 switch( tw->bounds.PlaneSide( p->plane ) ) { in TestTrmInPolygon()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/
H A DAAS_routing.cpp413 res = bounds.PlaneSide( file->GetPlane( node->planeNum ) ); in SetAreaState_r()
463 res = bounds.PlaneSide( file->GetPlane( node->planeNum ) ); in GetBoundsAreas_r()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/
H A DAAS_routing.cpp413 res = bounds.PlaneSide( file->GetPlane( node->planeNum ) ); in SetAreaState_r()
463 res = bounds.PlaneSide( file->GetPlane( node->planeNum ) ); in GetBoundsAreas_r()

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