/dports/games/openbor/openbor-3caaddd5/engine/psp/ |
H A D | menu.c | 52 void PlayBGM(); 80 void PlayBGM() in PlayBGM() function 373 PlayBGM(); in drawBGMPlayer() 595 if(bgmStatus) PlayBGM(); in ControlBGM() 604 if(bgmStatus) PlayBGM(); in ControlBGM() 610 else PlayBGM(filelist[bgmCurrent].bgmTrack); in ControlBGM() 781 PlayBGM(); in menu()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/psp/ |
H A D | menu.c | 52 void PlayBGM(); 80 void PlayBGM() in PlayBGM() function 370 PlayBGM(); in drawBGMPlayer() 592 if(bgmStatus) PlayBGM(); in ControlBGM() 601 if(bgmStatus) PlayBGM(); in ControlBGM() 607 else PlayBGM(filelist[bgmCurrent].bgmTrack); in ControlBGM() 778 PlayBGM(); in menu()
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/dports/games/openbor3979/openbor-2bcf25b/engine/psp/ |
H A D | menu.c | 52 void PlayBGM(); 80 void PlayBGM() in PlayBGM() function 370 PlayBGM(); in drawBGMPlayer() 592 if(bgmStatus) PlayBGM(); in ControlBGM() 601 if(bgmStatus) PlayBGM(); in ControlBGM() 607 else PlayBGM(filelist[bgmCurrent].bgmTrack); in ControlBGM() 778 PlayBGM(); in menu()
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/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | menu.c | 83 void PlayBGM(); 296 void PlayBGM() in PlayBGM() function 398 if(bgmStatus) PlayBGM(); in ControlBGM() 407 if(bgmStatus) PlayBGM(); in ControlBGM() 414 else PlayBGM(); in ControlBGM() 600 PlayBGM(); in drawBGMPlayer() 705 PlayBGM(); in Menu()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/psp/ |
H A D | menu.c | 52 void PlayBGM(); 80 void PlayBGM() in PlayBGM() function 370 PlayBGM(); in drawBGMPlayer() 592 if(bgmStatus) PlayBGM(); in ControlBGM() 601 if(bgmStatus) PlayBGM(); in ControlBGM() 607 else PlayBGM(filelist[bgmCurrent].bgmTrack); in ControlBGM() 778 PlayBGM(); in menu()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | menu.c | 87 void PlayBGM(); 296 void PlayBGM() in PlayBGM() function 398 if(bgmStatus) PlayBGM(); in ControlBGM() 407 if(bgmStatus) PlayBGM(); in ControlBGM() 414 else PlayBGM(); in ControlBGM() 617 PlayBGM(); in drawBGMPlayer() 721 PlayBGM(); in Menu()
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | menu.c | 86 static void PlayBGM(); 299 static void PlayBGM() in PlayBGM() function 401 if(bgmStatus) PlayBGM(); in ControlBGM() 410 if(bgmStatus) PlayBGM(); in ControlBGM() 417 else PlayBGM(); in ControlBGM() 633 PlayBGM(); in drawBGMPlayer() 746 PlayBGM(); in Menu()
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/dports/games/openbor3711/openbor-6ec17fa/engine/psp/ |
H A D | menu.c | 52 void PlayBGM(); 80 void PlayBGM() in PlayBGM() function 370 PlayBGM(); in drawBGMPlayer() 592 if(bgmStatus) PlayBGM(); in ControlBGM() 601 if(bgmStatus) PlayBGM(); in ControlBGM() 607 else PlayBGM(filelist[bgmCurrent].bgmTrack); in ControlBGM() 778 PlayBGM(); in menu()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | menu.c | 83 void PlayBGM(); 397 void PlayBGM() in PlayBGM() function 499 if(bgmStatus) PlayBGM(); in ControlBGM() 508 if(bgmStatus) PlayBGM(); in ControlBGM() 515 else PlayBGM(); in ControlBGM() 739 PlayBGM(); in drawBGMPlayer() 851 PlayBGM(); in Menu()
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | menu.c | 83 void PlayBGM(); 397 void PlayBGM() in PlayBGM() function 499 if(bgmStatus) PlayBGM(); in ControlBGM() 508 if(bgmStatus) PlayBGM(); in ControlBGM() 515 else PlayBGM(); in ControlBGM() 739 PlayBGM(); in drawBGMPlayer() 851 PlayBGM(); in Menu()
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/dports/games/csmash/csmash-0.6.6/ |
H A D | Sound.h | 46 long PlayBGM();
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H A D | Sound.cpp | 284 Sound::PlayBGM() { function in Sound
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H A D | Opening.cpp | 1227 Sound::TheSound()->PlayBGM();
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | eventcommand.h | 103 PlayBGM = 11510, enumerator
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/dports/games/liblcf/liblcf-0.7.0/generator/csv/ |
H A D | enums.csv | 416 EventCommand,Code,PlayBGM,11510
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/dports/games/openbor4432/openbor-ba1eb4f/engine/wii/ |
H A D | menu.c | 125 void PlayBGM();
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/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/ |
H A D | menu.c | 127 void PlayBGM();
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/dports/games/openbor3979/openbor-2bcf25b/engine/wii/ |
H A D | menu.c | 125 void PlayBGM();
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/dports/games/openbor3711/openbor-6ec17fa/engine/wii/ |
H A D | menu.c | 127 void PlayBGM();
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/dports/games/openbor/openbor-3caaddd5/engine/wii/ |
H A D | menu.c | 126 void PlayBGM();
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_interpreter.cpp | 646 case Cmd::PlayBGM: in ExecuteCommand()
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