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Searched refs:PlayBookMove (Results 1 – 8 of 8) sorted by relevance

/dports/games/xboard-devel/xboard-f49e7e1/winboard/
H A Dwedittags.c181 if(bookUp) PlayBookMove(str, index); in EditTagsDialog()
/dports/games/xboard/xboard-4.9.1/winboard/
H A Dwedittags.c182 if(bookUp) PlayBookMove(str, index); in EditTagsDialog()
/dports/games/xboard-devel/xboard-f49e7e1/
H A Dbackend.h210 void PlayBookMove P((char *text, int index));
H A Dbook.c1025 PlayBookMove(char *text, int index) in PlayBookMove() function
H A Ddialogs.c1233 PlayBookMove(val, index); in TagsClick()
/dports/games/xboard/xboard-4.9.1/
H A Dbackend.h212 void PlayBookMove P((char *text, int index));
H A Dbook.c1028 PlayBookMove(char *text, int index) in PlayBookMove() function
H A Ddialogs.c1241 PlayBookMove(val, index); in TagsClick()