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Searched refs:PlayerFont (Results 1 – 25 of 33) sorted by relevance

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/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dcnctdlg.c70 static FONT PlayerFont; variable
131 FONT oldfont = SetContextFont (PlayerFont); in MCD_DrawSlider()
181 FONT oldfont = SetContextFont (PlayerFont); in MCD_DrawTextEntry()
611 PlayerFont = LoadFont (PLAYER_FONT); in MeleeConnectDialog()
624 DestroyFont (PlayerFont); in MeleeConnectDialog()
H A Dcomm.c1172 FONT PlayerFont, OldFont; in HailAlien() local
1182 PlayerFont = LoadFont (PLAYER_FONT); in HailAlien()
1220 OldFont = SetContextFont (PlayerFont); in HailAlien()
1287 DestroyFont (PlayerFont); in HailAlien()
/dports/japanese/timidity++-slang/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
H A Dw32g_ini.c90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in LoadIniFile()
231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in SaveIniFile()
/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
H A Dw32g_ini.c90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256);
231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256);
/dports/audio/timidity++-xaw/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
H A Dw32g_ini.c90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256);
231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256);
/dports/audio/timidity++-motif/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
H A Dw32g_ini.c90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in LoadIniFile()
231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in SaveIniFile()
/dports/audio/timidity++-emacs/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
/dports/audio/timidity++-gtk/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
/dports/audio/timidity++-slang/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
/dports/audio/timidity++/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256]; member
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
/dports/audio/timidity++-xskin/TiMidity++-2.15.0/interface/
H A Dw32g_utl.h65 char PlayerFont[256];
206 extern char *PlayerFont;
H A Dw32g_utl.c374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer()
375 PlayerFont[255] = '\0'; in ApplySettingPlayer()
443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer()
444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer()
795 char *PlayerFont = S_PlayerFont; variable
881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
H A Dw32g_ini.c90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in LoadIniFile()
231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in SaveIniFile()

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