/dports/games/uqm/uqm-0.8.0/src/uqm/ |
H A D | cnctdlg.c | 70 static FONT PlayerFont; variable 131 FONT oldfont = SetContextFont (PlayerFont); in MCD_DrawSlider() 181 FONT oldfont = SetContextFont (PlayerFont); in MCD_DrawTextEntry() 611 PlayerFont = LoadFont (PLAYER_FONT); in MeleeConnectDialog() 624 DestroyFont (PlayerFont); in MeleeConnectDialog()
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H A D | comm.c | 1172 FONT PlayerFont, OldFont; in HailAlien() local 1182 PlayerFont = LoadFont (PLAYER_FONT); in HailAlien() 1220 OldFont = SetContextFont (PlayerFont); in HailAlien() 1287 DestroyFont (PlayerFont); in HailAlien()
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/dports/japanese/timidity++-slang/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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H A D | w32g_ini.c | 90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in LoadIniFile() 231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in SaveIniFile()
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/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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H A D | w32g_ini.c | 90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); 231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256);
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/dports/audio/timidity++-xaw/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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H A D | w32g_ini.c | 90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); 231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256);
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/dports/audio/timidity++-motif/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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H A D | w32g_ini.c | 90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in LoadIniFile() 231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in SaveIniFile()
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/dports/audio/timidity++-emacs/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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/dports/audio/timidity++-gtk/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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/dports/audio/timidity++-slang/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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/dports/audio/timidity++/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; member 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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/dports/audio/timidity++-xskin/TiMidity++-2.15.0/interface/ |
H A D | w32g_utl.h | 65 char PlayerFont[256]; 206 extern char *PlayerFont;
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H A D | w32g_utl.c | 374 strncpy(PlayerFont,sp->PlayerFont,255); in ApplySettingPlayer() 375 PlayerFont[255] = '\0'; in ApplySettingPlayer() 443 strncpy(sp->PlayerFont,PlayerFont,255); in SaveSettingPlayer() 444 sp->PlayerFont[255] = '\0'; in SaveSettingPlayer() 795 char *PlayerFont = S_PlayerFont; variable 881 strcpy(PlayerFont,"�l�r ����"); in w32g_initialize()
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H A D | w32g_ini.c | 90 IniGetKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in LoadIniFile() 231 IniPutKeyStringN(INI_SEC_PLAYER,"PlayerFont",sp->PlayerFont,256); in SaveIniFile()
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