/dports/games/vavoom/vavoom-1.33/progs/heretic/cgame/ |
H A D | MenuScreenPlayerSetup.vc | 28 MenuInputLine PlayerName; 42 PlayerName = MenuInputLine(NewChild(MenuInputLine)); 43 PlayerName.SetOrigin(ChoicesStartX + 10, ChoicesStartY); 44 PlayerName.CursorXOffs = -10; 45 PlayerName.Text = "Name"; 46 PlayerName.Value = GetCvarS('Name'); 47 PlayerName.ValueChanged = ChangeName; 48 ChoicesStartY += PlayerName.Height; 96 SetCvarS('Name', PlayerName.Value);
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/dports/games/vavoom/vavoom-1.33/progs/strife/cgame/ |
H A D | MenuScreenPlayerSetup.vc | 28 MenuInputLine PlayerName; 42 PlayerName = MenuInputLine(NewChild(MenuInputLine)); 43 PlayerName.SetOrigin(ChoicesStartX + 10, ChoicesStartY); 44 PlayerName.CursorXOffs = -10; 45 PlayerName.Text = "Name"; 46 PlayerName.Value = GetCvarS('Name'); 47 PlayerName.ValueChanged = ChangePlayerName; 48 ChoicesStartY += PlayerName.Height; 96 SetCvarS('Name', PlayerName.Value);
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/dports/games/vavoom/vavoom-1.33/progs/doom/cgame/ |
H A D | MenuScreenPlayerSetup.vc | 30 MenuInputLine PlayerName; 50 PlayerName = MenuInputLine(NewChild(MenuInputLine)); 51 PlayerName.SetOrigin(ChoicesStartX + 10, ChoicesStartY); 52 PlayerName.CursorXOffs = -10; 53 PlayerName.Text = "Name"; 54 PlayerName.Value = GetCvarS('Name'); 55 PlayerName.ValueChanged = ChangeName; 56 ChoicesStartY += PlayerName.Height; 118 SetCvarS('Name', PlayerName.Value);
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/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/ |
H A D | PlayerName.cpp | 34 static char PlayerName[256]; variable 38 const char *GetPlayerName() {return PlayerName;} in GetPlayerName() 50 DeUTF8_C(name_opt->c_str(), name_opt->size(), PlayerName, 255); in parse_mml_player_name()
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H A D | Makefile.am | 15 PlayerName.h preference_dialogs.h preferences.h \ 23 Logging.cpp PlayerImage_sdl.cpp PlayerName.cpp preferences.cpp \
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Map/ |
H A D | ActorInitializer.cs | 63 public readonly string PlayerName = "Neutral"; field in OpenRA.OwnerInit 68 public OwnerInit(string playerName) { PlayerName = playerName; } in OwnerInit() 73 PlayerName = player.InternalName; in OwnerInit() 81 return world.Players.First(x => x.InternalName == PlayerName); in Value()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/ |
H A D | Player.cs | 51 public readonly string PlayerName; field in OpenRA.Player 141 …PlayerName = botsOfSameType.Length == 1 ? botInfo.Name : "{0} {1}".F(botInfo.Name, botsOfSameType.… in Player() 144 PlayerName = client.Name; in Player() 155 PlayerName = pr.Name; in Player() 193 return "{0} ({1})".F(PlayerName, ClientIndex); in ToString() 254 return "Player ({0})".F(PlayerName); in ToString()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/ |
H A D | RenderNameTag.cs | 43 if (self.Owner.PlayerName.Length > info.MaxLength) in RenderNameTag() 44 name = self.Owner.PlayerName.Substring(0, info.MaxLength); in RenderNameTag() 46 name = self.Owner.PlayerName; in RenderNameTag()
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/dports/games/atr3d/atr3d/ |
H A D | config.cpp | 9 char PlayerName[MAX_PLAYERNAME_LENGTH]; variable 45 strcpy(PlayerName, "UnNamedPlayer"); in SetDefaults() 66 strcpy(PlayerName, Value); in AssignValue() 129 fprintf(ConfigFile, "PLAYER_NAME=%s\n", PlayerName); in SaveConfig()
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H A D | ship.h | 14 char PlayerName[MAX_PLAYERNAME_LENGTH]; variable 28 strcpy(PlayerName, "UnNamedPlayer"); in Ship()
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/dports/games/eboard/eboard-1.1.3/ |
H A D | proto_fics.cc | 856 g_strlcpy(cg->PlayerName[0],whitep,64); in createExaminedGame() 857 g_strlcpy(cg->PlayerName[1],blackp,64); in createExaminedGame() 976 if ( (!strcmp(cg->PlayerName[0],rep->PlayerName[0]))&& in createGame() 977 (!strcmp(cg->PlayerName[1],rep->PlayerName[1]))&& in createGame() 984 p=knowRating(cg->PlayerName[0]); in createGame() 986 p=knowRating(cg->PlayerName[1]); in createGame() 990 if (!strncmp(cg->PlayerName[0],nick,strlen(cg->PlayerName[0]))) { in createGame() 994 if (!strncmp(cg->PlayerName[1],nick,strlen(cg->PlayerName[1]))) { in createGame() 1541 refgame->PlayerName[1]); in updateGame() 1755 p=knowRating(cg->PlayerName[0]); in retrievef() [all …]
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H A D | chess.cc | 63 memset(PlayerName[0],0,64); in ChessGame() 64 memset(PlayerName[1],0,64); in ChessGame() 94 PlayerName[0][63]=PlayerName[1][63]=0; in ChessGame() 95 g_strlcpy(PlayerName[0],p1,64); in ChessGame() 96 g_strlcpy(PlayerName[1],p2,64); in ChessGame() 126 strcpy(PlayerName[0],src->PlayerName[0]); in ChessGame() 127 strcpy(PlayerName[1],src->PlayerName[1]); in ChessGame() 424 mymovelist=new MoveListWindow(PlayerName[0],PlayerName[1], in openMoveList() 647 cerr << "white=" << PlayerName[0] << " "; in dump() 768 if (strlen(PlayerName[0])) pgn.set("White",PlayerName[0]); in guessPGNFromInfo() [all …]
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | ClientConnectionData.h | 11 string PlayerName; variable 17 Host(host), Port(port), Password(password), PlayerName(playerName), Spectator(spectator) in ClientConnectionData()
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/GUI.NET/Forms/NetPlay/ |
H A D | frmPlayerProfile.cs | 20 this.txtPlayerName.Text = ConfigManager.Config.Profile.PlayerName; in frmPlayerProfile() 26 profile.PlayerName = this.txtPlayerName.Text; in UpdateConfig()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Scripting/ |
H A D | ScriptPlayerInterface.cs | 21 …urn "Player '{0}' defines the command '{1}' on multiple traits".F(player.PlayerName, memberName); } in DuplicateKeyError() 22 …rName) { return "Player '{0}' does not define a property '{1}'".F(player.PlayerName, memberName); } in MemberNotFoundError()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/ |
H A D | ReplayBrowserLogic.cs | 244 ddb.IsDisabled = () => string.IsNullOrEmpty(filter.PlayerName); in SetupFilters() 322 ddb.GetText = () => string.IsNullOrEmpty(filter.PlayerName) ? anyText : filter.PlayerName; in SetupReplayDependentFilters() 329 () => string.Compare(filter.PlayerName, option, true) == 0, in SetupReplayDependentFilters() 330 () => { filter.PlayerName = option; ApplyFilter(); }); in SetupReplayDependentFilters() 345 ddb.IsDisabled = () => string.IsNullOrEmpty(filter.PlayerName); in SetupReplayDependentFilters() 570 if (!string.IsNullOrEmpty(filter.PlayerName)) in EvaluateReplayVisibility() 572 …var player = replay.GameInfo.Players.FirstOrDefault(p => string.Compare(filter.PlayerName, p.Name,… in EvaluateReplayVisibility() 748 public string PlayerName; field in OpenRA.Mods.Common.Widgets.Logic.ReplayBrowserLogic.Filter 760 && string.IsNullOrEmpty(PlayerName)
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/dports/games/freeorion/freeorion-0.4.10.2/client/AI/ |
H A D | AIClientApp.cpp | 108 DebugLogger() << PlayerName() + " ai client initialized."; in AIClientApp() 114 DebugLogger() << "AIClientApp exited cleanly for ai client " << PlayerName(); in ~AIClientApp() 140 Networking().SendMessage(JoinGameMessage(PlayerName(), in Run() 194 …err_msg << "AIClientApp failed due to error in python AI code for " << PlayerName() << ". Exiting… in HandlePythonAICrash() 197 … ErrorMessage(str(FlexibleFormat(UserString("ERROR_PYTHON_AI_CRASHED")) % PlayerName()) , true)); in HandlePythonAICrash()
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/dports/games/spring/spring_98.0/rts/Game/GUI/ |
H A D | PlayerRoster.cpp | 39 case PlayerName: { compareFunc = ComparePlayerNames; break; } in SetCompareFunc() 58 else if (lower == "name") { compareType = PlayerName; } in SetSortTypeByName() 76 (type == PlayerName) || in SetSortTypeByCode() 94 case PlayerName: return "Name"; in GetSortName()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/ |
H A D | MapPreviewWidget.cs | 25 public readonly string PlayerName; field in OpenRA.Mods.Common.Widgets.SpawnOccupant 33 PlayerName = client.Name; in SpawnOccupant() 42 PlayerName = player.Name; in SpawnOccupant() 51 PlayerName = player.Name; in SpawnOccupant()
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/dports/games/xgalaga++/xgalaga++-0.9/ |
H A D | config.cc | 22 std::string PlayerName() in PlayerName() function 71 , player_name_ (PlayerName()) in Config()
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/dports/www/choqok/choqok-1.7.0/plugins/nowlistening/ |
H A D | mpris.cpp | 60 MPRIS::MPRIS(const QString PlayerName) in MPRIS() argument 63 const QString serviceName = QStringLiteral("org.mpris.%1").arg(PlayerName); in MPRIS()
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/dports/games/vavoom/vavoom-1.33/progs/common/engine/ |
H A D | PlayerReplicationInfo.vc | 32 string PlayerName; 48 PlayerNum, PlayerName, UserInfo, TranslStart, TranslEnd, Colour,
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | network.cpp | 493 strcpy(pp->PlayerName, CommPlayerName); in InitNetPlayerOptions() 505 strcpy(p.PlayerName, CommPlayerName); in InitNetPlayerOptions() 529 strcpy(pp->PlayerName, new_name); in SendMulitNameChange() 538 strcpy(p.PlayerName, pp->PlayerName); in SendMulitNameChange() 762 sprintf(ds,"%s has quit the game.",Player[i].PlayerName); in MyCommPlayerQuit() 836 sprintf(ds,"%s has quit the game.",Player[myconnectindex].PlayerName); in MenuCommPlayerQuit() 1603 strcpy(pp->PlayerName, p->PlayerName); in getpackets() 1616 DSPRINTF(ds,"Recieved name: %s",p->PlayerName); in getpackets() 1619 strcpy(pp->PlayerName, p->PlayerName); in getpackets()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | net.c | 412 strcpy(pp->PlayerName, CommPlayerName); in InitNetPlayerOptions() 426 strcpy(p.PlayerName, CommPlayerName); in InitNetPlayerOptions() 444 strcpy(pp->PlayerName, CommPlayerName); in SendMulitNameChange() 463 strcpy(p.PlayerName, CommPlayerName); in SendMulitNameChange() 638 sprintf(ds,"%s has quit the game.",Player[i].PlayerName); in MyCommPlayerQuit() 699 sprintf(ds,"%s has quit the game.",Player[myconnectindex].PlayerName); in MenuCommPlayerQuit() 1468 strcpy(pp->PlayerName, p->PlayerName); in getpackets() 1481 DSPRINTF(ds,"Recieved name: %s",p->PlayerName); in getpackets() 1484 strcpy(pp->PlayerName, p->PlayerName); in getpackets()
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/dports/games/freeorion/freeorion-0.4.10.2/server/ |
H A D | ServerFSM.cpp | 164 << msg.m_player_connection->PlayerName() << "(" in HandleErrorMessage() 304 << ", named \"" << player_connection->PlayerName() << "\"."; in HandleNonLobbyDisconnection() 440 player_setup_data.m_player_name = (*player_it)->PlayerName(); in UpdateIngameLobby() 503 if ((*it)->PlayerName() == player_name && player_connection != (*it)) { in EstablishPlayer() 844 player_setup_data.m_player_name = player_connection->PlayerName(); in MPLobby() 1841 server.PushChatMessage(data, sender->PlayerName(), text_color, timestamp); in react() 2556 server.PushChatMessage(data, sender->PlayerName(), text_color, timestamp); in react() 2999 << sender->PlayerName() in react() 3008 << sender->PlayerName() in react() 3117 << sender->PlayerName() in react() [all …]
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