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Searched refs:PlrDeadItem (Results 1 – 1 of 1) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dplayer.cpp1802 PlrDeadItem(pnum, &p->HoldItem, 0, 0); in StartPlayerKill()
1827 PlrDeadItem(pnum, &ear, 0, 0); in StartPlayerKill()
1865 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
1874 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
1889 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
1898 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
1915 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
1924 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
1940 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
1949 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold()
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