Searched refs:PlrDeadItem (Results 1 – 1 of 1) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | player.cpp | 1802 PlrDeadItem(pnum, &p->HoldItem, 0, 0); in StartPlayerKill() 1827 PlrDeadItem(pnum, &ear, 0, 0); in StartPlayerKill() 1865 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() 1874 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() 1889 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() 1898 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() 1915 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() 1924 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() 1940 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() 1949 PlrDeadItem(pnum, &plr[pnum].HoldItem, 0, 0); in DropHalfPlayersGold() [all …]
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