Searched refs:Portrait_Rect (Results 1 – 6 of 6) sorted by relevance
/dports/games/freedroid/freedroid-1.0.2/src/ |
H A D | highscore.c | 166 Set_Rect (dst, UserCenter_x - Portrait_Rect.w/2, UserCenter_y - Portrait_Rect.h/2, in UpdateHighscores() 167 Portrait_Rect.w, Portrait_Rect.h); in UpdateHighscores()
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H A D | vars.h | 40 SDL_Rect Portrait_Rect = {0, 0, 132, 180}; // for droid-pic display in console variable
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H A D | init.c | 1133 Set_Rect (dst, UserCenter_x - Portrait_Rect.w/2, UserCenter_y - Portrait_Rect.h/2, in ThouArtDefeated() 1134 Portrait_Rect.w, Portrait_Rect.h); in ThouArtDefeated()
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H A D | ship.c | 797 Copy_Rect (Portrait_Rect, src_rect); in show_droid_portrait() 839 num_frames = droid_pics->w / Portrait_Rect.w; in show_droid_portrait() 845 droid_pics->w, Portrait_Rect.w); in show_droid_portrait()
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H A D | global.h | 50 EXTERN SDL_Rect Portrait_Rect; variable
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H A D | graphics.c | 1314 ScaleRect (Portrait_Rect, scale); in ScaleStatRects()
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