Searched refs:PrepareRefSymbolRegisterDef (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/ |
H A D | Jitter_CodeGen_x86_32.h | 159 CX86Assembler::REGISTER PrepareRefSymbolRegisterDef(CSymbol*, CX86Assembler::REGISTER);
|
H A D | Jitter_CodeGen_x86_64.h | 200 CX86Assembler::REGISTER PrepareRefSymbolRegisterDef(CSymbol*, CX86Assembler::REGISTER);
|
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/ |
H A D | Jitter_CodeGen_x86_64.cpp | 775 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rAX); in Emit_RelToRef_VarCst() 788 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rAX); in Emit_AddRef_VarVarVar() 807 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rAX); in Emit_AddRef_VarVarCst() 851 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rDX); in Emit_LoadFromRef_Ref_VarVar() 908 CX86Assembler::REGISTER CCodeGen_x86_64::PrepareRefSymbolRegisterDef(CSymbol* symbol, CX86Assembler… in PrepareRefSymbolRegisterDef() function in CCodeGen_x86_64
|
H A D | Jitter_CodeGen_x86_32.cpp | 1332 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rAX); in Emit_RelToRef_VarCst() 1344 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rAX); in Emit_AddRef_VarVarVar() 1363 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rAX); in Emit_AddRef_VarVarCst() 1411 auto dstReg = PrepareRefSymbolRegisterDef(dst, CX86Assembler::rDX); in Emit_LoadFromRef_Ref_VarVar() 1476 CX86Assembler::REGISTER CCodeGen_x86_32::PrepareRefSymbolRegisterDef(CSymbol* symbol, CX86Assembler… in PrepareRefSymbolRegisterDef() function in CCodeGen_x86_32
|