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Searched refs:PrepareRefSymbolRegisterUse (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/
H A DJitter_CodeGen_x86.cpp823 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRef_VarVar()
838 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRef_Md_RegVar()
848 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRef_Md_MemVar()
861 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRefIdx_VarVarVar()
879 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRefIdx_VarVarCst()
895 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_Load8FromRef_VarVar()
908 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_Load16FromRef_VarVar()
921 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_StoreAtRef_VarVar()
933 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_StoreAtRef_VarCst()
944 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_StoreAtRef_Md_VarReg()
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H A DJitter_CodeGen_x86_64.cpp823 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_IsRefNull_VarVar()
838 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRef_64_MemVar()
850 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRef_Ref_VarVar()
863 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_StoreAtRef_64_VarMem()
875 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_StoreAtRef_64_VarCst()
887 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_Store8AtRef_VarVar()
901 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_CondJmp_Ref_VarCst()
925 CX86Assembler::REGISTER CCodeGen_x86_64::PrepareRefSymbolRegisterUse(CSymbol* symbol, CX86Assembler… in PrepareRefSymbolRegisterUse() function in CCodeGen_x86_64
H A DJitter_CodeGen_x86_32.cpp1379 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_IsRefNull_VarVar()
1395 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rDX); in Emit_LoadFromRef_64_MemVar()
1410 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_LoadFromRef_Ref_VarVar()
1423 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rDX); in Emit_StoreAtRef_64_VarMem()
1438 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rDX); in Emit_StoreAtRef_64_VarCst()
1455 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_Store8AtRef_VarVar()
1469 auto addressReg = PrepareRefSymbolRegisterUse(src1, CX86Assembler::rAX); in Emit_CondJmp_Ref_VarCst()
1493 CX86Assembler::REGISTER CCodeGen_x86_32::PrepareRefSymbolRegisterUse(CSymbol* symbol, CX86Assembler… in PrepareRefSymbolRegisterUse() function in CCodeGen_x86_32
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/
H A DJitter_CodeGen_x86_32.h160 …CX86Assembler::REGISTER PrepareRefSymbolRegisterUse(CSymbol*, CX86Assembler::REGISTER) override;
H A DJitter_CodeGen_x86_64.h201 …CX86Assembler::REGISTER PrepareRefSymbolRegisterUse(CSymbol*, CX86Assembler::REGISTER) override;
H A DJitter_CodeGen_x86.h774 …virtual CX86Assembler::REGISTER PrepareRefSymbolRegisterUse(CSymbol*, CX86Assembler::REGISTER) = 0;