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Searched refs:PushDrawFramebufferBinding (Results 1 – 8 of 8) sorted by relevance

/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/
H A DvtkOpenGLState.h225 this->PushDrawFramebufferBinding(); in PushFramebufferBindings()
228 void PushDrawFramebufferBinding();
H A DvtkOpenGLFramebufferObject.cxx690 this->Context->GetState()->PushDrawFramebufferBinding(); in SaveCurrentBindingsAndBuffers()
754 this->Context->GetState()->PushDrawFramebufferBinding(); in AttachColorBuffer()
768 this->Context->GetState()->PushDrawFramebufferBinding(); in AttachDepthBuffer()
854 this->Context->GetState()->PushDrawFramebufferBinding(); in RemoveDepthAttachment()
947 this->Context->GetState()->PushDrawFramebufferBinding(); in RemoveColorAttachment()
H A DvtkOpenGLRenderWindow.cxx869 this->GetState()->PushDrawFramebufferBinding(); in ReadPixels()
1433 this->GetState()->PushDrawFramebufferBinding(); in SetPixelData()
1612 this->GetState()->PushDrawFramebufferBinding(); in SetRGBAPixelData()
1795 this->GetState()->PushDrawFramebufferBinding(); in SetRGBACharPixelData()
1892 this->GetState()->PushDrawFramebufferBinding(); in GetZbufferData()
2004 this->GetState()->PushDrawFramebufferBinding(); in SetZbufferData()
H A DvtkDualDepthPeelingPass.cxx985 this->State->PushDrawFramebufferBinding(); in InitFramebuffer()
1097 this->State->PushDrawFramebufferBinding(); in CopyOpaqueDepthBuffer()
H A DvtkValuePass.cxx559 ostate->PushDrawFramebufferBinding(); in BeginPass()
H A DvtkOpenGLState.cxx1983 void vtkOpenGLState::PushDrawFramebufferBinding() in PushDrawFramebufferBinding() function in vtkOpenGLState
/dports/math/vtk9/VTK-9.1.0/Rendering/VR/
H A DvtkVRRenderWindow.cxx340 this->GetState()->PushDrawFramebufferBinding(); in RenderFramebuffer()
/dports/math/vtk9/VTK-9.1.0/Rendering/VolumeOpenGL2/
H A DvtkOpenGLGPUVolumeRayCastMapper.cxx803 orenWin->GetState()->PushDrawFramebufferBinding(); in CaptureDepthTexture()
810 orenWin->GetState()->PushDrawFramebufferBinding(); in CaptureDepthTexture()
1615 this->ImageSampleFBO->GetContext()->GetState()->PushDrawFramebufferBinding(); in BeginImageSample()