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Searched refs:QFGL_ProcAddress (Results 1 – 5 of 5) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/
H A Dvid_x11.c161 QFGL_ProcAddress (const char *name, qboolean crit) in QFGL_ProcAddress() function
230 viddef.get_proc_address = QFGL_ProcAddress; in glx_load_gl()
244 qfglXSwapBuffers = QFGL_ProcAddress ("glXSwapBuffers", true); in glx_load_gl()
245 qfglXChooseVisual = QFGL_ProcAddress ("glXChooseVisual", true); in glx_load_gl()
246 qfglXCreateContext = QFGL_ProcAddress ("glXCreateContext", true); in glx_load_gl()
247 qfglXMakeCurrent = QFGL_ProcAddress ("glXMakeCurrent", true); in glx_load_gl()
251 qfglFinish = QFGL_ProcAddress ("glFinish", true); in glx_load_gl()
H A Dvid_sdl.c91 QFGL_ProcAddress (const char *name, qboolean crit) in QFGL_ProcAddress() function
173 viddef.get_proc_address = QFGL_ProcAddress; in sdl_load_gl()
182 qfglFinish = QFGL_ProcAddress ("glFinish", true); in sdl_load_gl()
H A Dvid_wgl.c461 qf_wglCreateContext = QFGL_ProcAddress (libgl_handle, "wglCreateContext", in VID_Init()
463 qf_wglDeleteContext = QFGL_ProcAddress (libgl_handle, "wglDeleteContext", in VID_Init()
465 qf_wglGetCurrentContext = QFGL_ProcAddress (libgl_handle, in VID_Init()
467 qf_wglGetCurrentDC = QFGL_ProcAddress (libgl_handle, "wglGetCurrentDC", in VID_Init()
469 qf_wglMakeCurrent = QFGL_ProcAddress (libgl_handle, "wglMakeCurrent", in VID_Init()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Dfuncs.h47 void *QFGL_ProcAddress (void *handle, const char *name, qboolean);
/dports/games/quakeforge/quakeforge-0.7.2/
H A DChangeLog87607 rewrite QFGL_ExtensionAddress to just use QFGL_ProcAddress and be done with
106916 half re-write QFGL_ExtensionAddress to use QFGL_ProcAddress
107446 correct the prototype for QFGL_ProcAddress