Home
last modified time | relevance | path

Searched refs:QQuick3DTexture (Results 1 – 17 of 17) sorted by relevance

/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/quick3d/
H A Dqquick3dmaterial_p.h82 QQuick3DTexture *lightmapIndirect() const;
83 QQuick3DTexture *lightmapRadiosity() const;
84 QQuick3DTexture *lightmapShadow() const;
85 QQuick3DTexture *lightProbe() const;
87 QQuick3DTexture *displacementMap() const;
95 void setLightProbe(QQuick3DTexture *lightProbe);
119 QQuick3DTexture *m_lightmapIndirect = nullptr;
120 QQuick3DTexture *m_lightmapRadiosity = nullptr;
121 QQuick3DTexture *m_lightmapShadow = nullptr;
122 QQuick3DTexture *m_iblProbe = nullptr;
[all …]
H A Dqquick3dprincipledmaterial_p.h124 QQuick3DTexture *baseColorMap() const;
125 QQuick3DTexture *emissiveMap() const;
128 QQuick3DTexture *specularMap() const;
133 QQuick3DTexture *roughnessMap() const;
135 QQuick3DTexture *opacityMap() const;
136 QQuick3DTexture *normalMap() const;
138 QQuick3DTexture *metalnessMap() const;
140 QQuick3DTexture *occlusionMap() const;
235 QQuick3DTexture *m_emissiveMap = nullptr;
242 QQuick3DTexture *m_opacityMap = nullptr;
[all …]
H A Dqquick3ddefaultmaterial_p.h110 QQuick3DTexture *diffuseMap() const;
112 QQuick3DTexture *emissiveMap() const;
115 QQuick3DTexture *specularMap() const;
122 QQuick3DTexture *roughnessMap() const;
124 QQuick3DTexture *opacityMap() const;
125 QQuick3DTexture *bumpMap() const;
127 QQuick3DTexture *normalMap() const;
129 QQuick3DTexture *translucencyMap() const;
223 QQuick3DTexture *m_diffuseMap = nullptr;
239 QQuick3DTexture *m_bumpMap = nullptr;
[all …]
H A Dqquick3dtexture.cpp55 QQuick3DTexture::QQuick3DTexture(QQuick3DObject *parent) in QQuick3DTexture() function in QQuick3DTexture
58 QQuick3DTexture::~QQuick3DTexture() in ~QQuick3DTexture()
79 QUrl QQuick3DTexture::source() const in source()
151 QQuick3DTexture::MappingMode QQuick3DTexture::mappingMode() const in mappingMode()
167 QQuick3DTexture::TilingMode QQuick3DTexture::horizontalTiling() const in horizontalTiling()
184 QQuick3DTexture::TilingMode QQuick3DTexture::verticalTiling() const in verticalTiling()
298 QQuick3DTexture::Format QQuick3DTexture::format() const in format()
415 void QQuick3DTexture::setMappingMode(QQuick3DTexture::MappingMode mappingMode) in setMappingMode()
425 void QQuick3DTexture::setHorizontalTiling(QQuick3DTexture::TilingMode tilingModeHorizontal) in setHorizontalTiling()
435 void QQuick3DTexture::setVerticalTiling(QQuick3DTexture::TilingMode tilingModeVertical) in setVerticalTiling()
[all …]
H A Dqquick3dmaterial.cpp131 QQuick3DTexture *QQuick3DMaterial::lightmapIndirect() const in lightmapIndirect()
136 QQuick3DTexture *QQuick3DMaterial::lightmapRadiosity() const in lightmapRadiosity()
141 QQuick3DTexture *QQuick3DMaterial::lightmapShadow() const in lightmapShadow()
146 QQuick3DTexture *QQuick3DMaterial::lightProbe() const in lightProbe()
151 QQuick3DTexture *QQuick3DMaterial::displacementMap() const in displacementMap()
172 setLightmapIndirect(qobject_cast<QQuick3DTexture *>(n)); in setLightmapIndirect()
186 setLightmapRadiosity(qobject_cast<QQuick3DTexture *>(n)); in setLightmapRadiosity()
200 setLightmapShadow(qobject_cast<QQuick3DTexture *>(n)); in setLightmapShadow()
208 void QQuick3DMaterial::setLightProbe(QQuick3DTexture *iblProbe) in setLightProbe()
214 setLightProbe(qobject_cast<QQuick3DTexture *>(n)); in setLightProbe()
[all …]
H A Dqquick3dprincipledmaterial.cpp389 QQuick3DTexture *QQuick3DPrincipledMaterial::emissiveMap() const in emissiveMap()
439 QQuick3DTexture *QQuick3DPrincipledMaterial::opacityMap() const in opacityMap()
444 QQuick3DTexture *QQuick3DPrincipledMaterial::normalMap() const in normalMap()
546 setBaseColorMap(qobject_cast<QQuick3DTexture *>(n)); in setBaseColorMap()
560 setEmissiveMap(qobject_cast<QQuick3DTexture *>(n)); in setEmissiveMap()
598 setSpecularMap(qobject_cast<QQuick3DTexture *>(n)); in setSpecularMap()
655 setRoughnessMap(qobject_cast<QQuick3DTexture *>(n)); in setRoughnessMap()
680 setOpacityMap(qobject_cast<QQuick3DTexture *>(n)); in setOpacityMap()
694 setNormalMap(qobject_cast<QQuick3DTexture *>(n)); in setNormalMap()
719 setMetalnessMap(qobject_cast<QQuick3DTexture *>(n)); in setMetalnessMap()
[all …]
H A Dqquick3ddefaultmaterial.cpp372 QQuick3DTexture *QQuick3DDefaultMaterial::diffuseMap() const in diffuseMap()
442 QQuick3DTexture *QQuick3DDefaultMaterial::opacityMap() const in opacityMap()
447 QQuick3DTexture *QQuick3DDefaultMaterial::bumpMap() const in bumpMap()
457 QQuick3DTexture *QQuick3DDefaultMaterial::normalMap() const in normalMap()
540 setDiffuseMap(qobject_cast<QQuick3DTexture *>(n)); in setDiffuseMap()
565 setEmissiveMap(qobject_cast<QQuick3DTexture *>(n)); in setEmissiveMap()
603 setSpecularMap(qobject_cast<QQuick3DTexture *>(n)); in setSpecularMap()
677 setRoughnessMap(qobject_cast<QQuick3DTexture *>(n)); in setRoughnessMap()
708 setOpacityMap(qobject_cast<QQuick3DTexture *>(n)); in setOpacityMap()
722 setBumpMap(qobject_cast<QQuick3DTexture *>(n)); in setBumpMap()
[all …]
H A Dqquick3dsceneenvironment_p.h57 class QQuick3DTexture; variable
78 …Q_PROPERTY(QQuick3DTexture *lightProbe READ lightProbe WRITE setLightProbe NOTIFY lightProbeChange…
128 QQuick3DTexture *lightProbe() const;
155 void setLightProbe(QQuick3DTexture *lightProbe);
219 QQuick3DTexture *m_lightProbe = nullptr;
H A Dqquick3deffect_p.h75 void setDynamicTextureMap(QQuick3DTexture *textureMap, const QByteArray &name);
98 QVector<QQuick3DTexture *> m_dynamicTextureMaps;
H A Dqquick3dtexture_p.h55 class Q_QUICK3D_EXPORT QQuick3DTexture : public QQuick3DObject, public QQuickItemChangeListener
127 explicit QQuick3DTexture(QQuick3DObject *parent = nullptr);
128 ~QQuick3DTexture() override;
H A Dqquick3deffect.cpp310 QQuick3DTexture *tex = texture->texture(); // in updateSpatialNode()
316 …texProp.clampType = tex->horizontalTiling() == QQuick3DTexture::Repeat ? QSSGRenderTextureCoordOp:… in updateSpatialNode()
317 …: (tex->horizontalTiling() == QQuick3DTexture::ClampToEdge) ? QSSGRenderTextureCoordOp::ClampToEdge in updateSpatialNode()
466 void QQuick3DEffect::setDynamicTextureMap(QQuick3DTexture *textureMap, const QByteArray &name) in setDynamicTextureMap()
482 setDynamicTextureMap(qobject_cast<QQuick3DTexture *>(n), name); in setDynamicTextureMap()
H A Dqquick3dsceneenvironment.cpp291 QQuick3DTexture *QQuick3DSceneEnvironment::lightProbe() const in lightProbe()
537 void QQuick3DSceneEnvironment::setLightProbe(QQuick3DTexture *lightProbe) in setLightProbe()
544 setLightProbe(qobject_cast<QQuick3DTexture *>(n)); in setLightProbe()
H A Dqquick3dshaderutils_p.h72 Q_PROPERTY(QQuick3DTexture *texture READ texture WRITE setTexture)
78 QQuick3DTexture *m_texture = nullptr;
81 QQuick3DTexture *texture() const in texture()
87 void setTexture(QQuick3DTexture *texture);
H A Dqquick3dcustommaterial.cpp442 QQuick3DTexture *tex = texture->texture(); // in updateSpatialNode()
448 …textureData.clampType = tex->horizontalTiling() == QQuick3DTexture::Repeat ? QSSGRenderTextureCoor… in updateSpatialNode()
449 …: (tex->horizontalTiling() == QQuick3DTexture::ClampToEdge) ? QSSGRenderTextureCoordOp::ClampToEdge in updateSpatialNode()
H A Dqquick3dshaderutils.cpp626 void QQuick3DShaderUtilsTextureInput::setTexture(QQuick3DTexture *texture) in setTexture()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/imports/quick3d/
H A Dplugins.qmltypes230 Property { name: "diffuseMap"; type: "QQuick3DTexture"; isPointer: true }
232 Property { name: "emissiveMap"; type: "QQuick3DTexture"; isPointer: true }
235 Property { name: "specularMap"; type: "QQuick3DTexture"; isPointer: true }
242 Property { name: "roughnessMap"; type: "QQuick3DTexture"; isPointer: true }
245 Property { name: "opacityMap"; type: "QQuick3DTexture"; isPointer: true }
247 Property { name: "bumpMap"; type: "QQuick3DTexture"; isPointer: true }
249 Property { name: "normalMap"; type: "QQuick3DTexture"; isPointer: true }
597 Property { name: "lightProbe"; type: "QQuick3DTexture"; isPointer: true }
1004 Property { name: "normalMap"; type: "QQuick3DTexture"; isPointer: true }
1767 Property { name: "texture"; type: "QQuick3DTexture"; isPointer: true }
[all …]
H A Dplugin.cpp110 qmlRegisterType<QQuick3DTexture>(uri, 1, 14, "Texture"); in registerTypes()