Searched refs:QUANTIZATION_FACTOR (Results 1 – 5 of 5) sorted by relevance
156 #define QUANTIZATION_FACTOR 4000 in _pl_c_paint_text_string() macro157 desired_char_base_vector_x = IROUND(QUANTIZATION_FACTOR * base_x); in _pl_c_paint_text_string()158 desired_char_base_vector_y = IROUND(QUANTIZATION_FACTOR * base_y); in _pl_c_paint_text_string()159 desired_char_up_vector_x = IROUND(QUANTIZATION_FACTOR * up_x); in _pl_c_paint_text_string()160 desired_char_up_vector_y = IROUND(QUANTIZATION_FACTOR * up_y); in _pl_c_paint_text_string()
712 const QUANTIZATION_FACTOR: f32 = 1024.0; in downscale_and_blur() const713 let stddev_x = (blur_stddev.width * QUANTIZATION_FACTOR) as u32; in downscale_and_blur()714 let stddev_y = (blur_stddev.height * QUANTIZATION_FACTOR) as u32; in downscale_and_blur()
338 const QUANTIZATION_FACTOR: f32 = 1024.0; in downscale_and_blur() const339 let stddev_x = (blur_stddev.width * QUANTIZATION_FACTOR) as u32; in downscale_and_blur()340 let stddev_y = (blur_stddev.height * QUANTIZATION_FACTOR) as u32; in downscale_and_blur()