Searched refs:QX_KILL_UNIQUE (Results 1 – 3 of 3) sorted by relevance
172 q_ptr->x_type = QX_KILL_UNIQUE; in insert_dungeon_monster_quest()952 case QX_KILL_UNIQUE: in trigger_quest_complete()1603 q_ptr->x_type = QX_KILL_UNIQUE; in insert_bounty_quest()
417 trigger_quest_complete(QX_KILL_UNIQUE, (vptr)m_ptr); in monster_death()
206 #define QX_KILL_UNIQUE 2 macro