Searched refs:Q_ROTATE_Y_TO_Z (Results 1 – 5 of 5) sorted by relevance
55 ChMatrix33<> matr(Q_ROTATE_Y_TO_Z); in AddCollisionShapes()
213 ChQuaternion<> motor_rot = Q_ROTATE_Y_TO_Z; in Copter()
50 mcrank.SetRot(chrono.Q_ROTATE_Y_TO_Z)
26 ChApi const ChQuaternion<double> Q_ROTATE_Y_TO_Z(CH_C_SQRT_1_2, CH_C_SQRT_1_2, 0, 0 ); variable
455 ChApi extern const ChQuaternion<double> Q_ROTATE_Y_TO_Z;