/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_refl.c | 85 fragmentProgramText2 = (char *)Q_malloc(len + 1); in setupShaders() 177 buf = (unsigned char *)Q_malloc(REFL_TEXW * REFL_TEXH * 3); /* create empty buffer for texture */ in R_init_refl() 222 g_refl_X = (float *)Q_malloc(sizeof(float) * maxNoReflections); in R_setupArrays() 223 g_refl_Y = (float *)Q_malloc(sizeof(float) * maxNoReflections); in R_setupArrays() 224 g_refl_Z = (float *)Q_malloc(sizeof(float) * maxNoReflections); in R_setupArrays() 225 g_waterDistance = (float *)Q_malloc(sizeof(float) * maxNoReflections); in R_setupArrays() 226 g_waterDistance2 = (float *)Q_malloc(sizeof(float) * maxNoReflections); in R_setupArrays() 227 g_tex_num = (int *)Q_malloc(sizeof(int) * maxNoReflections); in R_setupArrays() 228 waterNormals = (vec3_t *) Q_malloc(sizeof(vec3_t) * maxNoReflections); in R_setupArrays() 761 playerEntity = (entity_t *) Q_malloc(sizeof(entity_t)); in drawPlayerReflection()
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H A D | gl_rmisc.c | 67 noisebuf = Q_malloc(size*size*sizeof(int)); in fractalnoise() 259 data = Q_malloc( width * height * 4 ); in R_Bloom_InitBackUpTexture() 300 data = Q_malloc( BLOOM_SIZE * BLOOM_SIZE * 4 ); in R_Bloom_InitEffectTexture() 331 data = Q_malloc( size ); in R_Bloom_InitTextures() 346 data = Q_malloc( r_screendownsamplingtexture_size * r_screendownsamplingtexture_size * 4 ); in R_Bloom_InitTextures() 828 rgbdata = Q_malloc(vid.width * vid.height * 3); in GL_ScreenShot_JPG() 914 rgbdata = Q_malloc(vid.width * vid.height * 3); in GL_ScreenShot_JPG_Levelshots() 1027 buffer = Q_malloc(vid.width*vid.height*3 + 18); in GL_ScreenShot_f()
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H A D | gl_image.c | 525 out = Q_malloc ( (pcx->ymax+1) * (pcx->xmax+1) ); in LoadPCX() 533 *palette = Q_malloc(768); in LoadPCX() 704 ColorMap = (byte *)Q_malloc( MAXCOLORS * 4 ); in LoadTGA() 767 *pic = (byte *)Q_malloc( size ); in LoadTGA() 976 rgbadata = Q_malloc(cinfo.output_width * cinfo.output_height * 4); in LoadJPG() 988 scanline = Q_malloc(cinfo.output_width * 3); in LoadJPG() 1077 my_png->Data = Q_malloc(my_png->Height * my_png->FRowBytes); /* DL Added 30/5/2000 */ in InitializeDemData() 1078 my_png->FRowPtrs = Q_malloc(sizeof(void *) * my_png->Height); in InitializeDemData() 1092 my_png = Q_malloc(sizeof(png_t)); in mypng_struct_create() 1566 scaled=Q_malloc((scaled_width * scaled_height) * 4); in GL_Upload32() [all …]
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | sv_mod_frags.c | 81 qwmsg[i] = (qwmsg_t *) Q_malloc (sizeof(qwmsg_t)); in sv_mod_msg_file_OnChange() 98 qwmsg[i]->str = (char *) Q_malloc (len); in sv_mod_msg_file_OnChange() 161 ret = (char *) Q_malloc (str_len); in parse_mod_string() 169 ret = (char *) Q_malloc (str_len); in parse_mod_string()
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H A D | hash.c | 40 table = Q_malloc(sizeof(*table)); in Hash_InitTable() 240 bucket_t *buck = (bucket_t *) Q_malloc(sizeof(bucket_t)); in Hash_Add() 256 bucket_t *buck = (bucket_t *) Q_malloc(sizeof(bucket_t)); in Hash_AddInsensitive()
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H A D | cmd.c | 286 text = (char *) Q_malloc (s+1); in Cmd_StuffCmds_f() 296 build = (char *) Q_malloc (s+1); in Cmd_StuffCmds_f() 445 a = (cmd_alias_t*) Q_malloc (sizeof(cmd_alias_t)); in Cmd_Alias_f()
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H A D | fs.c | 394 search = (searchpath_t*)Q_malloc (sizeof(searchpath_t)); in FS_AddPathHandle() 950 else if (allocator == Q_malloc) 952 buf = Q_malloc (len + 1);
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H A D | sv_demo_qtv.c | 64 dst = (mvddest_t *) Q_malloc (sizeof(mvddest_t)); in SV_InitStream() 69 dst->cache = (char *) Q_malloc(dst->maxcachesize); in SV_InitStream() 90 dst = (mvdpendingdest_t*) Q_malloc(sizeof(mvdpendingdest_t)); in SV_MVD_InitPendingStream() 816 newuser = Q_malloc(sizeof(*newuser)); // alloc in QTVsv_NewUser()
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H A D | bothdefs.h | 254 void *Q_malloc (size_t size);
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H A D | sv_windows.c | 296 HEdit1_buf = (char *) Q_malloc (HEdit1_size); in DialogFunc()
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | sv_mod_frags.c | 81 qwmsg[i] = (qwmsg_t *) Q_malloc (sizeof(qwmsg_t)); in sv_mod_msg_file_OnChange() 98 qwmsg[i]->str = (char *) Q_malloc (len); in sv_mod_msg_file_OnChange() 161 ret = (char *) Q_malloc (str_len); in parse_mod_string() 169 ret = (char *) Q_malloc (str_len); in parse_mod_string()
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H A D | hash.c | 40 table = Q_malloc(sizeof(*table)); in Hash_InitTable() 240 bucket_t *buck = (bucket_t *) Q_malloc(sizeof(bucket_t)); in Hash_Add() 256 bucket_t *buck = (bucket_t *) Q_malloc(sizeof(bucket_t)); in Hash_AddInsensitive()
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H A D | fs.c | 394 search = (searchpath_t*)Q_malloc (sizeof(searchpath_t)); in FS_AddPathHandle() 950 else if (allocator == Q_malloc) 952 buf = Q_malloc (len + 1);
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H A D | cmd.c | 286 text = (char *) Q_malloc (s+1); in Cmd_StuffCmds_f() 296 build = (char *) Q_malloc (s+1); in Cmd_StuffCmds_f() 445 a = (cmd_alias_t*) Q_malloc (sizeof(cmd_alias_t)); in Cmd_Alias_f()
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H A D | sv_demo_qtv.c | 64 dst = (mvddest_t *) Q_malloc (sizeof(mvddest_t)); in SV_InitStream() 69 dst->cache = (char *) Q_malloc(dst->maxcachesize); in SV_InitStream() 90 dst = (mvdpendingdest_t*) Q_malloc(sizeof(mvdpendingdest_t)); in SV_MVD_InitPendingStream() 816 newuser = Q_malloc(sizeof(*newuser)); // alloc in QTVsv_NewUser()
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H A D | bothdefs.h | 254 void *Q_malloc (size_t size);
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H A D | sv_windows.c | 296 HEdit1_buf = (char *) Q_malloc (HEdit1_size); in DialogFunc()
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/dports/games/qwdtools/mvdsv-0.34/tools/qwdtools/source/ |
H A D | tools.c | 882 p = (char*) Q_malloc (strlen(c_file.name)+1); in AddToFileList() 907 tmp = (char *) Q_malloc (strlen(file)+1); in AddToFileList() 913 filelist->list = (char **) Q_malloc (sizeof(char *)); in AddToFileList() 914 filelist->list[0] = (char *) Q_malloc (strlen(name)+1); in AddToFileList() 1102 buf = (byte *) Q_malloc (len+1); in LoadFile()
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/dports/games/mvdsv/mvdsv-0.34/tools/qwdtools/source/ |
H A D | tools.c | 882 p = (char*) Q_malloc (strlen(c_file.name)+1); in AddToFileList() 907 tmp = (char *) Q_malloc (strlen(file)+1); in AddToFileList() 913 filelist->list = (char **) Q_malloc (sizeof(char *)); in AddToFileList() 914 filelist->list[0] = (char *) Q_malloc (strlen(name)+1); in AddToFileList() 1102 buf = (byte *) Q_malloc (len+1); in LoadFile()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | snd_ogg.c | 276 ogg_filelist = Q_malloc(sizeof(char *) * ogg_numfiles); in OGG_LoadFileList() 327 ogg_filelist = Q_malloc(sizeof(char *) * ogg_numfiles); in OGG_LoadPlaylist()
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/ |
H A D | sh_win.c | 49 membase = Q_malloc (maxsize); in Hunk_Begin()
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/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/ |
H A D | cmd.c | 838 buf = (char**)Q_malloc(sizeofbuf + sizeof (char *)); in Cmd_CompleteBuildList() 907 buf = (char**)Q_malloc(sizeofbuf + sizeof (char *)); in Cmd_CompleteAliasBuildList()
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H A D | files.c | 1526 list = Q_malloc( sizeof( char * ) * nfiles ); in FS_ListFiles() 1616 list = Q_malloc(sizeof(char *)); in FS_ListFiles2() 1675 tmplist = Q_malloc(nfiles * sizeof(char *)); in FS_ListFiles2() 1905 list = Q_malloc( sizeof( char * ) * nfiles ); in FS_ListPak()
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/dports/games/q2p/Q2P-0.2-2006-12-31/unix/ |
H A D | snd_alsa.c | 190 si->dma->buffer = Q_malloc(buffer_bytes); /* allocate pcm frame buffer */ in SNDDMA_Init()
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H A D | cd_linux.c | 169 track_bools = (byte *) Q_malloc(maxTrack * sizeof(byte)); in CDAudio_RandomPlay()
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