/dports/games/netradiant/netradiant-20150621-src/regression_tests/q3map2/base_winding/ |
H A D | base_winding_logging.patch | 21 + Q_rint(w->p[j][0]), 22 + Q_rint(w->p[j][1]), 23 + Q_rint(w->p[j][2]));
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | mathlib.h | 52 #ifndef Q_rint 53 #define Q_rint(x) ((x) > 0 ? (int)((x) + 0.5) : (int)((x) - 0.5)) macro
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | mathlib.h | 52 #ifndef Q_rint 53 #define Q_rint(x) ((x) > 0 ? (int)((x) + 0.5) : (int)((x) - 0.5)) macro
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/ |
H A D | models.c | 254 v = Q_rint( ( in->v[j].v[k] - out->translate[k] ) / out->scale[k] ); in WriteCommonModelFile() 341 …v = Q_rint( ( in->joints[j].placement.origin[k] - outFrames[i].translate[k] ) / outFrames[i].scale… in WriteJointedModelFile() 359 …v = Q_rint( ( in->joints[j].placement.direction[k] - outFrames[i].translate[k] ) / outFrames[i].sc… in WriteJointedModelFile() 377 …v = Q_rint( ( in->joints[j].placement.up[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] … in WriteJointedModelFile() 487 v = Q_rint( ( in->v[j].v[k] - out->translate[k] ) / out->scale[k] ); in WriteModelFile() 977 triangle_st[i][j][0] = Q_rint( ( pbasevert[0] - mins[0] ) * s_scale + basex ); 978 triangle_st[i][j][1] = Q_rint( ( maxs[2] - pbasevert[2] ) * t_scale + basey ); 1112 triangle_st[i][j][0] = Q_rint( ptri[i].uv[j][0] * iwidth ); in BuildST() 1113 triangle_st[i][j][1] = Q_rint( ( 1.0f - ptri[i].uv[j][1] ) * iheight ); in BuildST() 1135 triangle_st[i][j][0] = Q_rint( ( pbasevert[0] - mins[0] ) * s_scale + basex ); in BuildST() [all …]
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H A D | fmodels.c | 328 v = Q_rint( ( in->v[j].v[k] - out->translate[k] ) / out->scale[k] ); in WriteModelFile() 496 …v = Q_rint( ( in->joints[j].placement.origin[k] - outFrames[i].translate[k] ) / outFrames[i].scale… in WriteModelFile() 507 …v = Q_rint( ( in->joints[j].placement.direction[k] - outFrames[i].translate[k] ) / outFrames[i].sc… in WriteModelFile() 518 …v = Q_rint( ( in->joints[j].placement.up[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] … in WriteModelFile() 594 …v = Q_rint( ( in->references[j].placement.up[k] - outFrames[i].translate[k] ) / outFrames[i].scale… in WriteModelFile() 1814 triangle_st[i][j][0] = Q_rint( ptri[i].uv[j][0] * skinwidth ); in BuildST() 1815 triangle_st[i][j][1] = Q_rint( ( 1.0f - ptri[i].uv[j][1] ) * skinheight ); in BuildST() 1836 triangle_st[i][j][0] = Q_rint( ( pbasevert[0] - mins[0] ) * s_scale + basex ); in BuildST() 1837 triangle_st[i][j][1] = Q_rint( ( maxs[2] - pbasevert[2] ) * t_scale + basey ); in BuildST() 1874 triangle_st[i][j][0] = Q_rint( ptri[i].uv[j][0] * ( ScaleWidth - 1 ) ); in BuildNewST() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/ |
H A D | models.c | 259 v = Q_rint ( (in->v[j].v[k] - out->translate[k]) / out->scale[k] ); in WriteCommonModelFile() 346 …v = Q_rint ( (in->joints[j].placement.origin[k] - outFrames[i].translate[k]) / outFrames[i].scale[… in WriteJointedModelFile() 366 …v = Q_rint ( (in->joints[j].placement.direction[k] - outFrames[i].translate[k]) / outFrames[i].sca… in WriteJointedModelFile() 386 …v = Q_rint ( (in->joints[j].placement.up[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] ); in WriteJointedModelFile() 499 v = Q_rint ( (in->v[j].v[k] - out->translate[k]) / out->scale[k] ); in WriteModelFile() 972 triangle_st[i][j][0] = Q_rint((pbasevert[0] - mins[0]) * s_scale + basex); 973 triangle_st[i][j][1] = Q_rint((maxs[2] - pbasevert[2]) * t_scale + basey); 1110 triangle_st[i][j][0] = Q_rint(ptri[i].uv[j][0]*iwidth); in BuildST() 1111 triangle_st[i][j][1] = Q_rint((1.0f-ptri[i].uv[j][1])*iheight); in BuildST() 1134 triangle_st[i][j][0] = Q_rint((pbasevert[0] - mins[0]) * s_scale + basex); in BuildST() [all …]
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H A D | fmodels.c | 339 v = Q_rint ( (in->v[j].v[k] - out->translate[k]) / out->scale[k] ); in WriteModelFile() 508 …v = Q_rint ( (in->joints[j].placement.origin[k] - outFrames[i].translate[k]) / outFrames[i].scale[… in WriteModelFile() 519 …v = Q_rint ( (in->joints[j].placement.direction[k] - outFrames[i].translate[k]) / outFrames[i].sca… in WriteModelFile() 530 …v = Q_rint ( (in->joints[j].placement.up[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] ); in WriteModelFile() 609 …v = Q_rint ( (in->references[j].placement.up[k] - outFrames[i].translate[k]) / outFrames[i].scale[… in WriteModelFile() 1853 triangle_st[i][j][0] = Q_rint(ptri[i].uv[j][0]*skinwidth); in BuildST() 1854 triangle_st[i][j][1] = Q_rint((1.0f-ptri[i].uv[j][1])*skinheight); in BuildST() 1876 triangle_st[i][j][0] = Q_rint((pbasevert[0] - mins[0]) * s_scale + basex); in BuildST() 1877 triangle_st[i][j][1] = Q_rint((maxs[2] - pbasevert[2]) * t_scale + basey); in BuildST() 1916 triangle_st[i][j][0] = Q_rint(ptri[i].uv[j][0]*(ScaleWidth-1)); in BuildNewST() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | prtfile.c | 60 if ( fabs(v - Q_rint(v)) < 0.001 ) in WriteFloat() 61 fprintf (f,"%i ",(int)Q_rint(v)); in WriteFloat()
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/dports/games/gtkradiant/GPL/Q2Tools/texpaint/ |
H A D | texpaint.c | 142 coords[i][0] = Q_rint((f->verts[i][0] - mins[0])*s_scale + basex); in AddFace() 143 coords[i][1] = Q_rint( (maxs[2] - f->verts[i][2])*t_scale + basey); in AddFace()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | prtfile.c | 42 if ( fabs(v - Q_rint(v)) < 0.001 ) in WriteFloat() 43 fprintf (f,"%i ",(int)Q_rint(v)); in WriteFloat()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/ |
H A D | prtfile.c | 43 if ( fabs(v - Q_rint(v)) < 0.001 ) in WriteFloat() 44 fprintf (f,"%i ",(int)Q_rint(v)); in WriteFloat()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/texpaint/ |
H A D | texpaint.c | 142 coords[i][0] = Q_rint((f->verts[i][0] - mins[0])*s_scale + basex); in AddFace() 143 coords[i][1] = Q_rint( (maxs[2] - f->verts[i][2])*t_scale + basey); in AddFace()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | prtfile.c | 41 if ( fabs( v - Q_rint( v ) ) < 0.001 ) { in WriteFloat() 42 fprintf( f,"%i ",(int)Q_rint( v ) ); in WriteFloat()
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/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/ |
H A D | prtfile.c | 43 if ( fabs(v - Q_rint(v)) < 0.001 ) in WriteFloat() 44 fprintf (f,"%i ",(int)Q_rint(v)); in WriteFloat()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/common/ |
H A D | mathlib.c | 44 vec_t Q_rint (vec_t in) in Q_rint() function
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rf_model.c | 2237 …om_DevPrintf (PRNT_WARNING, "mins: %i %i %i\n", Q_rint (out->c.mins[0]), Q_rint (out->c.mins[1]), … in R_LoadQ2BSPLeafs() 2238 …om_DevPrintf (PRNT_WARNING, "maxs: %i %i %i\n", Q_rint (out->c.maxs[0]), Q_rint (out->c.maxs[1]), … in R_LoadQ2BSPLeafs() 2353 …om_DevPrintf (PRNT_WARNING, "mins: %i %i %i\n", Q_rint (out->c.mins[0]), Q_rint (out->c.mins[1]), … in R_LoadQ2BSPNodes() 2354 …om_DevPrintf (PRNT_WARNING, "maxs: %i %i %i\n", Q_rint (out->c.maxs[0]), Q_rint (out->c.maxs[1]), … in R_LoadQ2BSPNodes() 2482 …Com_DevPrintf (PRNT_WARNING, "mins: %i %i %i\n", Q_rint (out->mins[0]), Q_rint (out->mins[1]), Q_r… in R_LoadQ2BSPSubModels() 2483 …Com_DevPrintf (PRNT_WARNING, "maxs: %i %i %i\n", Q_rint (out->maxs[0]), Q_rint (out->maxs[1]), Q_r… in R_LoadQ2BSPSubModels() 3333 …om_DevPrintf (PRNT_WARNING, "mins: %i %i %i\n", Q_rint (out->c.mins[0]), Q_rint (out->c.mins[1]), … in R_LoadQ3BSPNodes() 3334 …om_DevPrintf (PRNT_WARNING, "maxs: %i %i %i\n", Q_rint (out->c.maxs[0]), Q_rint (out->c.maxs[1]), … in R_LoadQ3BSPNodes() 3462 …om_DevPrintf (PRNT_WARNING, "mins: %i %i %i\n", Q_rint (out->c.mins[0]), Q_rint (out->c.mins[1]), … in R_LoadQ3BSPLeafs() 3463 …om_DevPrintf (PRNT_WARNING, "maxs: %i %i %i\n", Q_rint (out->c.maxs[0]), Q_rint (out->c.maxs[1]), … in R_LoadQ3BSPLeafs()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | prtfile.c | 59 if ( fabs( v - Q_rint( v ) ) < 0.001 ) { in WriteFloat() 60 fprintf( f,"%i ",(int)Q_rint( v ) ); in WriteFloat()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | mathlib.h | 51 vec_t Q_rint (vec_t in);
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | mathlib.h | 51 vec_t Q_rint (vec_t in);
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/ |
H A D | mathlib.h | 57 vec_t Q_rint( vec_t in );
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/ |
H A D | mathlib.h | 57 vec_t Q_rint (vec_t in);
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | mathlib.h | 56 vec_t Q_rint (vec_t in);
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | mathlib.h | 58 vec_t Q_rint (vec_t in);
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/ |
H A D | mathlib.h | 56 vec_t Q_rint( vec_t in );
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | mathlib.h | 58 vec_t Q_rint (vec_t in);
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