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Searched refs:RANDOM_ANI_DEF (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DAnimation_Control.h95 struct RANDOM_ANI_DEF struct
529 extern RANDOM_ANI_DEF gRandomAnimDefs[][MAX_RANDOM_ANIMS_PER_BODYTYPE];
H A DSoldier_Ani.cc112 RANDOM_ANI_DEF *pAnimDef; in AdjustToNextAnimationFrame()
H A DAnimation_Control.cc35 RANDOM_ANI_DEF gRandomAnimDefs[TOTALBODYTYPES][MAX_RANDOM_ANIMS_PER_BODYTYPE];
470 std::fill(std::begin(i), std::end(i), RANDOM_ANI_DEF{}); in InitAnimationSurfacesPerBodytype()