Searched refs:RANDOM_COMPATIBLE_MONSTER (Results 1 – 3 of 3) sorted by relevance
1131 RANDOM_COMPATIBLE_MONSTER, // used for player shadow creatures (prevents repulsing summons) enumerator
362 || mt == RANDOM_COMPATIBLE_MONSTER in _is_random_monster()412 else if (kind == RANDOM_COMPATIBLE_MONSTER) in pick_random_monster()520 || mon_type == RANDOM_COMPATIBLE_MONSTER in resolve_monster_type()
1071 mgen_data(RANDOM_COMPATIBLE_MONSTER, BEH_FRIENDLY, you.pos(), in cast_shadow_creatures()