Searched refs:RANDOM_MOBILE_MONSTER (Results 1 – 6 of 6) sorted by relevance
1130 RANDOM_MOBILE_MONSTER, // used for monster generation (shadow creatures) enumerator
361 return mt == RANDOM_MONSTER || mt == RANDOM_MOBILE_MONSTER in _is_random_monster()410 if (kind == RANDOM_MOBILE_MONSTER) in pick_random_monster()518 while (mon_type == RANDOM_MOBILE_MONSTER in resolve_monster_type()
1811 RANDOM_MOBILE_MONSTER, BEH_HOSTILE, you.pos(), MHITYOU, in _dithmenos_retribution()
1019 mgen_data(RANDOM_MOBILE_MONSTER, SAME_ATTITUDE((&mons)), in _handle_scroll()
2515 if (_xom_summon_hostile(RANDOM_MOBILE_MONSTER)) in _xom_summon_hostiles()
5663 mgen_data(RANDOM_MOBILE_MONSTER, SAME_ATTITUDE(mons), in mons_cast()